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Hello Reapers,Today we bring you a patch full of fixes and balancing updates. In between our content updates, we are dedicated to keeping the game stable and the build opportunities varied. We listened to the feedback given, and we have stats available to see which essences and talents are used a lot and which are underperforming. In the notes below, you can see which essences got a pass this time. Next to that, we noticed knights underperforming in the early game, and Priests not yet hitting their intended strength in the mid and late game. To improve this, we have buffed the Knight's survivability, which is mostly felt early on, and buffed the Priest's healing power. Meanwhile, we are working on the Garrison update and the Campaign. Work is progressing nicely, and we will share more when the time is right. Check out all the other changes, keep sharing your feedback, and carry on eradicating the Swarm! Changes and AdditionsAdded AutoCast support for abilities.Stonewall now AutoCasts when the Knight drops below 20% health.Stomp now AutoCasts when the Knight is below 50% health and in combat with a Guardian or Brute.Units now continue their previous action after manually c
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