- Update 84: 전쟁 성능·위험 시 음악 수정
- armor 업그레이드, neodymium 훔치기 방식 추가
- 밸런스·편의성 개선, 65% 할인 중
원문 보기
Hey everyone! Heart of the Machine has continued its steady development, seeing two new updates released since the last roundup. These updates focus on fixing performance drops during war and music triggers, as well as adding additional upgrade options to armor, new ways to steal neodymium, and more. Check out the full roundup below to get the full datablast. Heart of the Machine is also part of the Hooded Horse August Publisher Sale at 65% off. Check it out, and check out the other games on sale during the Hooded Horse August Publisher Sale. Hooded Horse August Publisher Sale {STEAM_CLAN_IMAGE}/44897639/cd8e154e8b645ac2d7f4562c5e15eac724e4c269.png Heart of the Machine RoundupUpdate 84: War and Danger brings a wealth of balance changes, QoL and performance improvements, and some bug fixes. The main focus of this update looked at improving war performance, especially during large wars, where a large amount of popups would slow down between turn framerates. Now it is drawn in a more efficient way while still looking very close to what existed before. The other main focus was ensuring that during danger, the proper music was playing. {STEAM_CLAN_IMAGE}/42941949/3bd60dbcadcdbab610ef4ad
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