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Greetings from the depths, o delvers!I return with another update - this time, a lighting overhaul that makes the dark and dreadful dungeons all the more terrifying.Behold!There are two main changes:Many objects in the game now properly have normal maps, allowing directional light sources to function properly (instead of just on the floor, which is how it previously worked)Metallic objects are now consistently shiny throughout the gameI hope you like the changes! Here are the full patch notes:Key changesThe lighting overhaul is now complete! Every object in the game has had its visual appearance reworked to reflect directional lighting, causing everything to look better and more cohesive. I hope you enjoy the new experience!Steam Deck is now locked to “Medium” quality, making it easier to have a smooth play experience across desktop and Steam Deck.The slowdown of vigor recovery while blocking has been made less severe.You should now more reliably receive interesting items from special treasure rooms.I realize there are not many gameplay changes in this update! TBH, these changes took a lot of work and I ended up being less able to add other tweaks alongside them. Next up: AI improv
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