- Loadout 화면 성능·아트 개선, 그래픽 옵션 추가
- Ironman Achievement·abort 버튼·채팅 등 다수 수정
- Firing Range 신규 무기 추가, Progression 화면 다듬음
원문 보기
FIXES COMING IN HOT 🔥It’s been 10 days since Rogue Point launched into 1.0 so, rather than leave you waiting in Baldrick’s as your coffees (and chambers) get cold, how about some piping hot Hotfixes! Fixes include: Loadout screen performance vastly improved. Arted Loadout screen to have per-level art and overhauled setup.Fixed/re-implimented Ironman Achievement.Fixed abort button not working on Planning Screen on mouse and keyboard.Fixed players not being able to open in-game chat after joining mid-round.Fixed conflicting Airport name on level load.Fixed a hitch when initially loading a level.Fixed a number of LOC issues.Fixed player burn effects not showing up for clients.Added new weapons to the Firing Range in Training.Fixed mod Takedown missions not showing up in campaign progression.Fixed Dead Drop locker having duplicate model (instead of Freddy image).Fixed mod descriptions getting used as mod titles.Added more graphical options under the "Video" category within the settings screen.Fixed an issue where the Skills tab “Equip” and “Reroll” UI persisted on the Ready tab of the Mission End screen.Polished the Progression screen by fixing padding and spacing issues.Repl
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