- 차량 상호작용 물리감 향상, 예측 불가능성 감소
- AI 충돌 시 일관성 개선 및 반응 정상화
- 레이스 결과 시간 표시 추가, 오디오 기능 개선 등 다양한 버그 수정
원문 보기
This update is heavily focused around physicsA lot of the work has been about making vehicle interactions feel more believable and less unpredictable. AI should behave more consistently when colliding with you in the Takedown camera, traffic are less likely to suddenly launch itself across the map at warp speed, and we’ve improved some impacts that could produce odd reactions or instant takedowns from very minor contact. There's still more work to do here, but it should feel a lot more solid There’s also a good number of general fixes and improvements as well, including reduced shader stalling, the much requested 'finish times on race results in all circumstances', audio muting removed in VOIP, UI clean-up and a number of crash fixes.Full list below:GeneralAdded finish times onto race results screens regardless of whether you beat your best timeFixed audio muting in online games when someone uses Voice ChatFixed crashes caused by swapping events on the map if you remix a public event while your vehicle is also in the triggerRemapped the Rate button to prevent accidental ratings when swapping eventsFixed incorrect reporting of "Other Stats"Optimised shaders
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