2024-06-18
Moving forward - Tamarak 1.0.4 Willow
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{STEAM_CLAN_IMAGE}/43725423/d99708cb0ba83755a9d14bcc43f26e7d2bfaa4da.jpg Ok. So, I couldn't just look at all the new positive reviews, all the work Vokial had done in the #feedback channel, and do nothing. I've searched for a way forward that would allow Psilocybe Games to update already released titles and work on new stuff at the same time. Here's my idea: I'm going to devote some of my time to updating Tamarak Trail (and potentially other games) on Steam only. In return, I'd ask you to support the studio on Patreon. You'll get early access to the new title we're working on, be able to participate in shaping the new idea, and request changes to Tamarak Trail and other released games (reasonable requests only - I'm not adding fishing to Tamarak Trail!). As a gift to the community, members of which have spent an enormous amount of time helping to make the game better, I'm presenting update 1.0.4 with community-requested bug fixes and implementing part of Vokial's feedback. I hope you like this solution, and that this update is the first of many. Here's the changelog: Content Added damage symbol to Shattered Bone core descriptio
스팀 공지2024-03-26
'Willow' - First Content Update
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Greetings from the trail, detective! The Willow version is the first content update for Tamarak Trail 🎲 Listening to your feedback we've added several cores that should change gameplay dramatically (for example removing infinite combo exhaustion for a die!). The balance changes were aimed to shorten the amount of time a run takes (especially the forest area) and make the mines more challenging. Dice throwing was improved a bit to add more randomness and rotation. This experimentation will be continued with the increasing mass of the dice in future updates. Talking about the future, the next goal is to improve the diversity of monsters by adding elite monsters guarding chests. As this feature touches on map generation and several foundational elements of the game it requires careful thought and testing. ✨ - Community suggestion Content 🎲 ✨ Added Pigeon Heart core Added Sentient Carrot core Added Soul Candle core Added Stone Beetle core Added additional rotation to die-throwing physics Balance 📈 Badger: Badger resolve 10->8 Badger base attack 4->5 Badger Hearts 3->2 Beetle: Beetle Weasel resolve 20->15 Beetle Weasel multi-attack dmg 2x3 -> 4x3 Beetle Weasel fury d
스팀 공지2024-03-07
Patch Notes - 📫 1.0.2 Spruce
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello detectives! Check out all our updates and fixes we've made here: Fixes Fixed Fire Knife not stacking (and with the wrong description) Fixed a typo in Thick Fog event Fixed Ghost Trio B not respecting audio sliders Fixed incorrect scrolling on map Fixed bleed applying player attack powers on player Fixed music not playing in the last area after loading the game Fixed Jetstream not working correctly Fixed dice side description in edit not displaying after flattening the die Balance The scare effect has been redesigned - now it increases the damage the player takes by 2 and loses stacks with both time and each attack Shattered Core damage increase 1->2 Increased Ghost Scarecrow A scare stacks applied 1->4 Increased Ghost Scarecrow B scare stacks applied 1->5 Night Raid ability damage when the enemy is drowsy 15->50 Content Added map key to map scene Updated tutorial text about event encounter results Added Steam Cloud support for save files PLAY NOW That's all for today, detectives. Follow Tamarak Trail to stay updated. May luck befall on your dice throw. {STEAM_CLAN_IMAGE}/43725423/e4e33ba466c3411b5103cb4f586496e5113421b8.png SOCIAL: TWITTER | DISCORD | IN
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