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Hey adventurers!The Stolen Realm v1.3.1 update is now live for everyone!Over the past few weeks, many of you jumped into the beta, tested the new features, reported bugs, and helped us catch additional issues before the update reached the full community.A huge thank you to everyone who took part. Your reports genuinely helped us improve this update, and several additional fixes were made during the beta based directly on what you found.This update brings Endless Roguelike difficulties, more control over Roguelike builds, flexible Skill and Attribute Point reassignment, improved inventory and Fortune searching, performance improvements, and a large number of fixes across multiplayer, combat, skills, items, tooltips, progression, and more.Let’s get into it.What’s New?Endless Roguelike DifficultiesRoguelike no longer ends at Difficulty VI.After completing Difficulty VI, you’ll unlock Difficulty VII, followed by progressively higher difficulties for those of you who want to keep pushing your builds further.How far can your builds go?More Control Over Roguelike BuildsWe’ve added a new Skill Tree Removal Roguelike power-up.You can spend Roguelike currency to purchase removal points and t
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