- Sanity 시스템 개선으로 캠페인 전반의 난이도 균형 조정
- 키 바인딩 및 컨트롤러 재매핑 추가
- Agnes의 마법 슬롯 확장 및 AI 밸런스 개선 포함
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Greetings, esteemed guests of this humble monastery. Since the game came out, we have been following your feedback and comments, and identifying the points where we could improve our game. Patch 1.0.3 for The Stone of Madness includes a lot of those small changes, as well as updates to a few features added in our last patch, along with tons of fixes, polish,quality of life changes, and a full text review. We've also made some important changes to how the Sanity system works, as we felt difficulty was focused too much on the early stages of the campaign, and wanted to achieve a smoother balance during the whole playthrough. Summary Addressed more than 200 issues. Added full Keybinding and Controller remapping Full text revision, with lots of typos and errors fixed in all supported languages. Sanity costs and loss per day has been revisited. Characters will now lose more Sanity as they progress through the campaign. Difficulty setting will affect this loss. Agnes spell selector now features an extra slot. With 4 spells available, our favorite witch is able to spread mayhem in more creative ways. Previously reserved keys that were not available for rebinding use are now free to u
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