2026-08-17
Mark your calendar. Lock your doors...
- Remothered: Red Nun’s Legacy 출시 임박, 2026년 10월 27일 예정
- 어두운 분위기와 불확실성 강조, 오랜 기다림 보상
- 업데이트 및 커뮤니티 참여 독려
원문 보기
{STEAM_CLAN_IMAGE}/46031174/92df2e4d2c30c938b4150f73b2b47607c7c9903c.jpg The wait is almost over. After years of shadows, nightmares, secrets, and more than a few things we probably shouldn’t have disturbed… Remothered: Red Nun’s Legacy is finally getting close. The Release Date trailer is here! This chapter has been a long journey for us. Many of you have been patiently waiting through hints and every small update we’ve been able to share so far. We haven’t forgotten. In fact, we’ve made sure that when the Remothered saga returns, it does so with the dark, unsettling weight it deserves. We wanted the environment to feel alive, almost predatory. Every corridor, every reflection you see will keep you uneasy and make you question what’s real and what’s memory bleeding through the cracks. The Stalkers are never far. Their presence follows you through rooms with realities that bend, and moments when the villa itself feels like it’s watching you breathe. October 27, 2026. The countdown begins. Amunì! The Stormind Team GET IN TOUCH Want to stay up to date with everything Stormind Games? Subscribe to our Newsletter for exclusive rewards. Follow us across our official channels for the late
스팀 공지2026-06-01
Red Nun’s Legacy: Second Dev Diary - Behind the family secrets
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
We are excited to present the second Dev Diary for Remothered: Red Nun’s Legacy, offering you a deep dive into the narrative and thematic core of the final chapter. In this update, Chief Creative Officer Daniele Azara and Narrative Director Luca Esposito discuss the game’s identity as a love letter to Italian horror masters like Argento, while exploring mature themes of family, love, and generational trauma.You will get a concrete look at the creative direction, new mechanics and narrative depth, diving into the story of three women whose lives are intertwined, and discover how this final chapter expands the lore of the Cristo Morente convent and the Order of the Red Nuns. Wishlist now.
스팀 공지2021-04-02
Update 2.0 is Now Available. View the Full Patch Notes Here
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
A brand new update is available for Remothered: Broken Porcelain. Update 2.0 adds 4k support as well as additional bug fixes. View the full notes below: Bug Fixes: Fixed a bug where a certain character would hide in the wrong spot and cause a soft lock. Fixed a certain snow globe not being collectible with the moth power. It will no longer be possible for Jennifer to stop walking/talking without reason. Very rarely, Stalkers could get stuck on top of each other trying to force open a tied door. Now they can't at all. Fixed an instance where Ashmann wouldn't move in the cold room. Porcelain will no longer freeze in place after getting hit with an item. Resolved an exploit where you could bypass a large part of the Rosemary section. Fixed some issues with the Luck skill. Stalkers used to very rarely get stuck in "searching for player mode" permanently after a reload. That won't happen anymore. Jennifer will no longer become unresponsive if a certain cutscene interrupts her throwing animation. If Jennifer was hit when vaulting over an obstacle, there was a small chance she could get stuck inside it. Jennifer will now always properly snap to doors when unlockin
스팀 공지2021-03-05
Patch 1.8.0.1 is Now Available for Remothered: Broken Porcelain
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
A new patch is now available for Remothered: Broken Porcelain. Fixes include: Fixed a rare instance where the user could become soft locked while going through a crawlspace. Items that disappeared on reload will now remain in your inventory. Improved physics for Jennifer's hair. Fixed a rare soft-lock when interacting with the mirror. Removed a sofa in a cinematic that Rosemary would walk through. User can no longer use the "look behind" option during conversations with Manni, which produced some weird results. Fixed some typos in various languages. Fixed a bug where the weapon reload speed was swapped when you maxed out the skills. Several different instances where lighting didn't appear after cutscenes were fixed. Players can no longer walk behind Charlie when he's barking at Jen. Stalkers will no longer get stuck in place when walking through tight corridors. Improved hot spot detection for items to make it easier to interact with them. Stalkers will not longer phase through a door that's been tied shut with a rope. Be sure to check the previous patch notes to see all of the updates that have been made to the game!
스팀 공지