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Patch 18 UpdatePatch 18 is now live - find full patch notes below. Thank you for the continued support and feedback.Patch Notes1. General & System Updates• Map Markers: Updated boss markers on the map to display upon defeating a boss.• Sealing Stone Dungeons: Updated to mark as cleared on the map upon obtaining the item or defeating the boss. 2. Level & Enemy Adjustments• Chapters 1 & 2 Field Adjustments: Removed unfairly placed monsters and explosive barrels across field zones, and adjusted overall enemy spacing and density.• Patrols & Ambushes: Removed most patrol monsters and added location-triggered ambush monsters in field areas.• Chapter 2 Outcast Zone: Revised enemy compositions to reduce high monster density, preventing unfairly difficult combat. Added location-triggered ambush Outcasts.• Chapter 2 Swamp Area: Adjusted areas where patrolling Victims overlapped with static Shamans and Victims to prevent overly dense encounters. Added location-triggered ambush Victims.• Dungeons & Caves:• Caves (Mid-Ch. 1 to Ch. 2): Overhauled overall combat encounters, enemy placement, and increased enemy variety while removing unfairly positioned hazards and barrels.• El
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