2026-08-26
Cassandra Update
- Cassandra, Apollo의 사제로 추가, 예언 능력 있으나 Troy 몰락을 예언하며 무력함
- 플레이어 피드백으로 HUMANKIND™ 2 개발, 리뷰 및 업데이트 요청 환영
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Hey everyone!As a celebration of the announcement of HUMANKIND™ 2, we wanted to give players 2 additional personas completely free:Cassandra, Apollo's priestessBlessed with the gift of prophecy by Apollo himself, Cassandra was then cursed to never be believed dooming her to foresee the fall of Troy while powerless to stop it.Consul Myerte Tyabana of the Last Lords As a celebration for the upcoming launch of Endless Legend 2 Having led her people across the stars away from a dying Auriga, the Consul now guides the last survivors of the Broken Lords on the shores of Saiadha, seeking not just to restore them, but to grant them a true renaissance.Do not hesitate to Wishlist HUMANKIND™ 2, to avoid missing any information about the game!Built Together With YouYour feedback has shaped every update we've released over the past 5 years and helped lay the foundation for our next title.As we announce HUMANKIND 2, we want to say thank you. If you've enjoyed the improvements we've made along the way, please consider leaving a review or updating your thoughts to reflect the game as it is today.Your support means more than you know 💖
스팀 공지2026-08-24
Celebrating 5 Years of Humankind: Past, Present, and Future
- HUMANKIND 출시 5주년 기념, 커뮤니티 피드백으로 성장
- 15개 업데이트로 게임 시스템 개선 및 DLC 추가
- 미래 확장 계획 발표 예정
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It has been just over five years since the release of our first historical strategy game, HUMANKIND™, and just over 7 since we first revealed it. Thanks to all of you who have been supporting us over the past years!Some words from our Founder and CEO, Romain de Waubert de GenlisFive years on, HUMANKIND demonstrates the power of collaboration between developers and players. We've learned enormously from our community throughout this journey, and their feedback has helped shape the game into what it is today. What makes this milestone especially meaningful is that HUMANKIND started as a dream project for the team. Seeing it grow, evolve, and find its audience over the past five years has been an incredible journey. This anniversary is both a celebration of the past and a commitment to the future. As a studio, we've never been more excited about what's ahead, with new experiences and initiatives already taking shape for HUMANKIND and beyondThe next chapter is just beginning, and we can't wait to share what's coming next with our players.Let's take a quick look at the past 5 years:Many of you got to play the game before it released, and your feedback in th
스팀 공지2026-04-29
War in the Pacific Scenario and AI Patch
- 새로운 시나리오 "War in the Pacific" 출시: 솔로몬 제도 전투 기반
- 전투 규모 확대 및 신규 이벤트 도입
- 기존 규칙 변경: Buyout 제한, 자원 부족 시 fallback 불가능
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Hey everyone,We are proud to release a new Scenario for Humankind: The War in the Pacific Scenario. This scenario is based on Operation Cartwheel, the campaign for the Solomon Islands during World War 2. This will let you experience naval and amphibious warfare (with air support) at a scale you might not usually encounter during the course of a game of Humankind, including various custom elements to improve the experience.War in the Pacific ScenarioCustom Map: Ranging from Rabaul in the north-west to Guadalcanal in the south-east, this map of the Solomon Islands may be the biggest Humankind map yetCustom Fame Condition: Gain Fame for every enemy unit you destroyCustom End Condition: The Scenario will end when one side has lost too much combat strength. You can see the total combat strength in the Diplomacy screen.Custom Events: Scenario-specific events will introduce you to the situation, and potentially deliver reinforcements down the lineCustom Empire Flavor: Bespoke player names, avatars and icons for both leaders in this conflict to improve your immersion.Custom Gameplay Rules: The scenario features a few changes to the normal rules of HumankindNo Buyout: You can't just ru
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