2026-08-28
Star Valor on Daily Deal + Japanese Localization
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Release the Kraken — Now on Daily Deal!It’s been a week since our Release the Kraken update launched, and we wanted to give you a quick look at what’s new in Star Valor!The update brought a new wave of content and challenges to the galaxy, including:The first Kraken-size ship in the game: the Tri-Cerberus, along with a new unique Vulcan weapon;Major improvements to the repair system;A new way to earn Skill Reset points after reaching level 50;Japanese localization;And several other improvements.More information on the Update here: Update 2.2.5 Whether you’re a veteran commander or haven’t played Star Valor in a while, there’s never been a better time to jump back into the galaxy and see what the Kraken has unleashed.Star Valor is on Daily Deal!For a limited time, Star Valor is part of Steam’s Daily Deal, with the game (and the Base Building DLC) available at a special discount.If you’ve been waiting for the right time to start your journey, or if you’ve been meaning to return to the galaxy, now is a great opportunity to jump in. And if you already own Star Valor, why not dive back in and check out everything that’s been added since your last visit?Bundles and more space gamingWe’re
스팀 공지2026-08-19
Release the Kraken! - Update 2.2.5
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Greetings Commanders!Ok here it is, the biggest ship in the game, ever! Credits to hs0003 and the community! :D I can't promise you'll like it, but I'm sure you'll love it.Here is the Discord suggestion post: Notes:Added the first Kraken size ship: The Tri-Cerberus (special unlock :skull:). Dev Note: This was purely based on the community request (over 100 :rocket: votes on the Discord suggestion!). So don't expect it to be *super* functional... you know, it's a Kraken! :smile: Added unique weapon: Redfang.Reduced Heavy Vulcan ammo cost from 2 to 1.After reaching level 50, you now gain a skill reset point for each 5 million XP gained.Auto Repair equipment now requires 4 spaces instead of 8. It's energy cost is now relative to the ship's HP instead of its size class. It now also repairs a flat amount of HP, not only a percentage. So it's now much cheaper (and effective) in smaller ships while more expensive in ships with massive HP.Added a low level (TL 4) repair equipment: Simple Repair System. The 2 existing ones were renamed to Improved and Superior Repair Systems.Using Jumpgates with dreadnought+ sizes is now easier.Improved Reactor O
스팀 공지2026-06-20
Update 2.2.4 (Updated on July 7)
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Greetings Commanders! It has been a while since last update, so I apologize for the delay, as well as for the taking so long to fix the "unarmed ships bug". I only discovered it long after committing to some changes in the game, and for technical reasons I could not just go back and release a quick fix patch. In any case, I hope you will enjoy the new content :)Reactor Overload:I always wanted energy levels to mean something more than just “Set everything to 200% and forget about it”. So… it’s finally here. Basically… You can get more out of energy levels (up to 300% instead of 200%) and even gain bonuses from your reactor heat, however, you have to be careful not to melt your ship’s reactor. Of course, the new ship role (Firebrand) was especially designed to make the best use of this mechanic.OBS: After loading your save files, check your heat levels on the buff icon and, if needed, reduce energy levels to avoid issues. Basically... Don't install too many generators if you plan on using high energy levels, unless of course, you have a plan ;) Edit: Since Patch 2.2.4c Reactor overload is much more forgiving, and it's also based on game difficulty.Faction Headqua
스팀 공지2025-11-16
Update 2.2.3 (Updated 23 Nov)
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Greetings, commanders! The Update 2.2.3 is now LIVE. Patch Notes:New Explosive Asteroids spawn chances:---- Relaxed Mode: Never---- Normal Mode: Only in Asteroid Rush sectors.---- Hardcore Mode: Asteroid Rush and mineral Medium+ sectors (no minimum level required).Maximum chance of spawning explosive asteroids (mineral Very Rich) reduced to 4% instead of 5%.Added perk to small ships (up to Corvette size): Overcharge - When a hardpoint would overheat, it instead gains 30% fire rate for 2.5 seconds. Beam weapons gain 20% damage bonus instead. Cooldown: 30 seconds. Dodge rolling through enemy fire reduces the cooldown. AI ships use Overcharge when over level 15 OR in Hardcore mode. Novacat Fragment (special crew member) received its remaining bonuses and is now completed.Added special crew member: Gai of the Sea’s AgeRemade Trader Codex. Now it shows lowest and highest prices for trade goods in up to 3 different ranges, based on the codex version. You no longer have to visit sectors to know their prices.'Global Trading' changed to 'X% better (or worse) prices when trading equipment" (weapons included) to properly state it no longer applies to trade goods. Perks and
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