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MECHS V KAIJUS v1.0.61 PATCH NOTES. Hello Commanders! We improve a lot the Prism-A Tower since they were not up to the task of being one of the most powerful towers in the game. But with that improvement, plus the 100% return on sells, we found a heavy exploit, that will break the game. Because of that we are introducing a big, but no so big change. A -5% change or tax, hehe, on the "SELL" of the structures, this very small percentage should not affect the replace wall mechanic since it´s only $8 less (150 - 142, for walls), but should put a break in an exploit that I found while playing with the new Prism-A Towers. Since they are the most expensive they will sell for 1900 of 2000. Remember the idea of the 100% returns of the first tier was always to encourage experimentation and fast adaptability to each wave in the early game, or reposition a tower if the placement was not good. HOT FIXES: Titan Hunters & Sky Battle levels will have an anti-lock soft that will win the level after the final wave, the timer has to reach zero, plus the number of kaiju alive is the same for over 10 seconds. If the number of kaiju alive changes the counter will reset. This was the same f
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