2026-03-10
Version 1.0.4: Fixes and a New Accessibility Feature
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Hello interns! First of all: a huge thank-you to all of you for the support and kind words we've received since our 1.0 launch! It's been great, and surreal, to see everyone's reactions to the end of the story and the very ambitious final boss that we worked on for a long while.As you might imagine, most people on the team have been taking a well-deserved rest and getting back to work at their own pace. Aside from some quick bug fixes, we haven't really made any big changes to talk about.Although we're done making Acts of Story Mode, there are still some standalone levels that we're working on. One of them is a collaboration with Beatblock, which we recently posted a teaser of.Today's update includes a new Accessibility setting, various fixes to Story Mode, and a bunch of new options in the Level Editor. We look forward to supporting Rhythm Doctor bit by bit throughout the year with smaller updates like this! New Accessibility Setting: Reduced FlashingIn this patch, we've added a Reduced Flashing setting in the Accessibility menu. It weakens and reduces the amount of flashy effects across Story Mode, like full-screen white flashes. This will
스팀 공지2025-10-31
Price Change for 1.0 Launch
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Hello!We've been working hard every day on Act 6, in preparation for the full 1.0 launch on December 6th! if you missed it, check out our new release date trailer directed by rj lake from UNBEATABLE.We mentioned this on our social media and Discord server, but we wanted to repeat it here: Like many games leaving Early Access, we'll be increasing the price of Rhythm Doctor from 16 USD to 20 USD.We'll need to do this more than a month before launch so that we're allowed to do a discount on launch day, so we're aiming to roll it out on November 1st. We plan to have the discount on December 6th and of course we'll still be doing regularly scheduled seasonal discounts after that.Thank you to everyone who has supported the game through the Early Access!
스팀 공지2025-09-25
Rhythm Doctor 1.0 releases December 6th!
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Hello!Ever since we released Rhythm Doctor on Steam in Early Access, we've been hard at work on the final 1.0 version of the game.Today, we can announce that Rhythm Doctor is leaving Early Access and entering 1.0 on December 6th, 2025.Check out our new trailer, directed by RJ Lake from D-CELL Games, with VFX by thefinals:What's coming in 1.0?The final Act of Story Mode, featuring a new patient and the game's big finale!Audio descriptions for the Night-Shift Levels, to make the full Story Mode accessible for visually-impaired players!Various small improvements and bugfixes! We hope you enjoy what we've been working on at the end of this long road.From a small Flash game, to prototypes via email mailing list, to Steam Early Access, and all the updates we've published since…we're excited to finally bring the story of Rhythm Doctor to a close. We couldn't have done it without all your support and passion for this game about slamming your spacebar.Speaking of releases...go check out Beatblock! It's another indie rhythm game, which was made by a few members of the Rhythm Doctor community. You can actually play "Lucky Break" from Rhythm Do
스팀 공지2025-09-01
Accessibility Update: Menu Narration
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Hello! We have an update regarding Accessibility Features in the game.First off, we'd like to give a huge shout out to our closed accessibility branch testers. Their feedback and suggestions were invaluable. Most of our testers were able to finish the content currently available in Story Mode without sighted assistance. With that said however, there are some limitations that we hope to address in the Early Access period.New FeaturesScreen reader narration for navigating the main menu, level select, and custom levels menu. Use the F8 key to toggle this on or off.Context sensitive input instructions. Press F1 to hear these at any time.Audio cues and narrated text for patient status updates.Screen reader narrated story dialogue. For Story Mode day shift levels, there are also optional scene descriptions.LimitationsWindows onlyThe feature might function on MacOS, but may not follow system VoiceOver settings. It does not work on Linux at all. Pseudo-support for NVDARhythm Doctor runs in the Unity game engine. Due to how Unity handles UI information, we can't add "true" screenreader support that would work like a webpage or native application. Instead, we use a plugin
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