2019-12-12
Street Heat Release
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Street Heat has finished Early Access and is officially released! We want thank everyone who has taken part in the Early Access, it has been wonderful to have had all of you excited fans eager to help us make Street Heat the game it is today. From all of us at Astalo Games, we thank you. Some of the more substantial changes in this final update include: New driving model for all vehicles, a new AI that is more human in it's behaviour. The UI has been changed in many places and graphical upgrades a have been done to maps and models. Enjoy! Cars bounce from collisions more controllably Text instantiation fix Map voting screen more understandable new car driving model AI-mapping fixed for new driving model on all maps All maps visually upgraded Totally new AI-modelling with events and more unpredictability some object models upgraded race start graphics upgraded particle graphics upgraded UI look and feel changed collider fixes for all maps cars removed after death removed start reaction test and power losses for inproper timing project and plugins upgraded for newer Unity version Bridge jumps mostly removed Hovering oil spots fixed new post processing stack applied UI shots and
스팀 공지2018-03-19
Two brand new maps! Patch #9 is live!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
We've got a nice update for you all, we're dishing out two brand new maps! The first one is Slider! With miles of straights and 180 turns, it's an ample map to practice those driving lines. The second one is Deadend! It's a treacherous map, with a death defying S-curve and a big two-way loop, this'll definitely be one of the more difficult maps we have in store for you so far. We've also modified the drivability for keyboard users! Please tell us on the Steam forums if you feel that this is a better way of controlling the car! We'll see you on the racetracks! New map Slider! New map Deadend! New achievement - Lamppost massacre New achievement - Parasol Paragon Winner voting badge player color Destroyed cars look destroyed Drivability on keyboard improved Killpoint online syncronization Minor tweaks on levels for improved performance
스팀 공지2018-03-19
Two brand new maps! Patch #9 is live!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
We've got a nice update for you all, we're dishing out two brand new maps! The first one is Slider! With miles of straights and 180 turns, it's an ample map to practice those driving lines. The second one is Deadend! It's a treacherous map, with a death defying S-curve and a big two-way loop, this'll definitely be one of the more difficult maps we have in store for you so far. We've also modified the drivability for keyboard users! Please tell us on the Steam forums if you feel that this is a better way of controlling the car! We'll see you on the racetracks! New map Slider! New map Deadend! New achievement - Lamppost massacre New achievement - Parasol Paragon Winner voting badge player color Destroyed cars look destroyed Drivability on keyboard improved Killpoint online syncronization Minor tweaks on levels for improved performance
스팀 공지2018-02-11
Hotfix #8 Live
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hi all! Here's a small hotfix we promised last week for improved performance and one bigger design change - we removed the jumps on bridges! Let us know what you think! Patch Notes: All levels have new lightmaps, performance back to normal Main Menu visual UI fix related to involuntary disconnections All bridges with gaps removed. We weren't happy with the gameplay related to them and it gives us more options with new gamemodes.
스팀 공지