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Hey everyone! It's been a great week, and after going through your feedback, it looks like the game is pretty stable. Let me tell you about it right away. This week's recap I read through your bug reports, there weren't many, in fact I only got one, and it's about studio directors. It's not too serious, but still worth mentioning. Say you're developing a game, and at the same time you've got a studio director with a whole team in charge of porting all your games. You're clever, no denying it. But you could still run into a bug. You're still developing that game, and it's ready to be published. The thing is, hype isn't at 100% yet, so you're patiently waiting for it to build up. And since the game is ready to release, the studio director ports it to other consoles. And as soon as a port is ready, they publish it right away, without waiting for hype to hit 100%. For one, that's not great. But more importantly, that makes the panel for the game currently in development disappear, making it impossible to publish the original game. So I reworked how the studio director works. Instead of publishing the port right away, they
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