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Hello everyone,This is a hotfix for patch R.2.1.0.0 that includes a few bug fixes and quality of life updates.We saw comments and reports that since implementing Render-Scale & DLSS/FSR options, some players were experiencing worse performance.After some investigating, we determined that the issue was related to a mismatch between Render-Scale values. To fix this, we have now added a Default option inside the Render-Scale settings, which should use the same value that was used in previous builds. Additionally, we have also added more Render-Scale values to select from.We have also updated the Anti-Aliasing option in the Graphics menu to highlight that the currently selected AA-Method gets disabled when using DLSS/FSR.If you would like to return to your previous settings from before Patch R.2.1.0.0, make sure the following settings are set to these values:Anti-Aliasing: TAARender-Scale: DEFAULTDLSS/FSR: FALSEThis patch may reset some of the values in your Graphics settings. We apologise for any inconvenience caused, and thank you all for the feedback and information, which helped us find the culprit. :) Added: More Render-Scale increments added (50, 60, 70, 80, 90, 100)Added: Re
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