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Vaedra opens tomorrow Remnants of Vaedra: Tales of the Dicebound launches October 16! A lot has changed during the final stretch, so I wanted to bring the bigger updates together in one place before you start your first run. A tougher road through Vaedra The opening fight still gives you room to learn your dice. Beyond that, enemies put more pressure on you as you work through each act. Later encounters hit harder, with enemy groups that give you more reason to choose your targets carefully. Support enemies can shield their allies. Leaving one alive may make the rest of the fight harder than it needs to be. Selected attackers and elites have a little more staying power, and elites can bring extra protection to their side. Bosses enter a second phase at half health, with heavier attacks and recovery turns to watch for. I want that choice between finishing an enemy, building block, or saving a die to feel important. The biggest creature on screen won't always be your biggest problem. Nine language options, including Hindi You can choose your language in Settings. The options now include: English Spanish — Spain Spanish — Latin America Russian Simplified Chinese Traditional Chine
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