[h2]서쪽으로 난 길은 마흔 번 내리는 결정이다[/h2] 7세기, 괵튀르크 카간국의 본거지 외튀켄에서 상단을 이끌고 나선다. 쇠와 펠트가 서쪽으로 간다. 비단과 터키석과 호탄 옥이 돌아온다 — 대상이 돌아온다면. 싣는 한 킬로마다 두고 가는 다른 무엇의 한 킬로다. 사금은 킬로당 구백이고 짐승 기름은 열둘이며, 짐승은 무엇을 지는지 상관하지 않는다. 이 하나의 저울이 게임 전부이고, 반대편 시장이 그 문제에 제 나름의 생각을 갖고 있기 때문에 결코 시들지 않는다. [h2]앞으로 두 갈래, 그중 하나를 잡는다[/h2] 구간마다 길이 갈린다. 도적의 땅을 지나는 짧은 길, 아니면 강을 따라 이틀 더. 지고 갈 수 있는 물, 아니면 찾아내야 하는 물. 단추에 적힌 것이 곧 받는 것이다. 거리, 날수, 누구의 땅인지, 그리고 전에 걸어 본 길인지. 이 길들 위에서 이백 가지 만남이 기다리고, 그것들은 정답이 있는 수수께끼가 아니다. 불어난 여울, 장부를 든 당나라 관리, 외투에 쓸 쇠를 원하는 샤먼, 카간의 계보 사백 구절을 외우고 그 전부를 불가의 자리 하나와 바꾸는 눈먼 가객. 답마다 치르는 것이 다르다 — 날, 은, 물건, 또는 사람들이 그대를 어떻게 보느냐. [h2]값을 치르는 것이 가장 빠르다. 길은 그대가 치른다는 것을 기억한다.[/h2] 능선 너머로 기수들이 올라오면 돈으로 무마할 수 있고, 그것은 통한다. 두 번째에도 통한다. 세 번째에는 이 가문이 값을 치른다는 말이 이미 퍼져 있고, 그때 오는 자들은 더 이상 통행세를 묻지 않는다. 그것이 이 게임 전체의 모양이다. 오늘의 싼 답이 내일의 비싼 답이고, 주의 깊다면 그 답이 오는 것을 미리 볼 수 있다. [h2]가문은 우두머리보다 오래간다[/h2] 대상의 우두머리에게는 이름과 혈통과 어린 시절이 있다 — 대장장이의 아들은
이 게임의 숨은 것전체 24개 · 1% 미만 5개 · 전 세계 달성률 낮은 순
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Ten RoadsSend out ten caravans.
0.1%
Fifty RoadsSend out fifty.
0.1%
Every Road WestWalk to every city on the map.
0.1%
Knuckle And BoneWalk away from the circle ahead.
0.1%
Nine StonesBeat somebody at Dokuz Taş.
4.0%
To BukharaReach the far end of the longest road.
희귀한 도전과제일수록 조건에 히든보스나 비밀 엔딩이 그대로 적혀 있습니다. 스팀 커뮤니티 실측 달성률이에요.
최근 업데이트한글 요약 · 원문은 접어뒀습니다
2026-09-24
Update 1.11.0 - Every Encounter, in Every Language
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
The two hundred encounters are now in all thirty-five languages Until now the encounters - the flooded ford, the Tang commissioner with his ledger, the blind singer who knows four hundred lines of the khagan's descent - existed in twelve languages. In the other twenty-three you read the interface in your own language and the encounters in English. That gap is closed. All thirty-five languages now carry the interface and all two hundred encounters: 1,738 lines of written prose each, the whole thing, in every language the game offers. The language screen has nothing left to warn you about It used to tell you, before you picked, that your language would give you the interface but not the encounters. That sentence is gone, because the thing it warned about is gone. Every language on that screen is now the whole game. Fixed Traditional Chinese contained simplified characters. Forty of them were the same one - the negative that turns up in nearly every sentence - and five further characters accounted for twenty-seven more. They had been there since Traditional Chinese was added, and the check meant to catch them could not: it only looked for characters that were in its conversion ta
The top of every screen is one row now The House screen used to spend its first four hundred pixels on a title, a paragraph of numbers and a panel of four stacked buttons. All of that is one row across the top: your resources, the House name on a scroll, your banner, and four buttons. The screens below it gained around a hundred and fifty pixels each. The forge cards now show their price and their requirement without scrolling. The road fork shows all three roads and their costs at once. Outfitting shows six cities where it showed three. Drawn, not drawn on Names sit on parchment. Buttons are tooled leather in a bronze frame. The eight tabs of the House have eight symbols - a hearth, a yurt, a walled gate, two banners, three men, a carved stele, the moon and sun, a sealed scroll - where before they had none at all, because the strip dropped them whenever there were more than six. Several of these move. The caravan button walks. The forge burns, the purse tips, the scales swing, the sack settles. They are six-frame loops, drawn for this and nothing else. A search box Forty goods, eleven cities, six roles. Type into the box above the grid when outfitting and it filters as you type -
A new opening The intro is no longer a map with a moving dot. It is six painted scenes of the journey, every frame of them drawn for this game: the camp at Ötüken striking its tents, the open steppe, a snowed-in pass, the dunes at noon, a caravanserai gate lit from inside at night, and the walls of Samarkand at the end of it. Hold the camel in the corner to skip it, as before. The day's march has a picture now Press on down the road and you see the country you are actually in - and the season you are actually in it. Spring steppe is green with meltwater running through it. By autumn the same grass stands tall and ochre; by winter it is thin snow over dead ground. The desert is cool scrub in spring and a white hammer at noon in summer. River banks flood in spring, run clear and green in summer, stand as bare willow in winter with ice along the edge. Farmland is ploughed in spring, heavy in summer, stubble and stacked sheaves in autumn, frozen bare in winter. Nineteen of these, because the twentieth would be a mountain pass in winter - and the passes are shut in winter, so no caravan is ever on one. The knucklebones can be lost again Aşık oyunu could not be lost. Throwing again
The game now shows the buttons you are actually holding A DualShock or DualSense has always worked here - the bindings go by position, so Cross confirms and Circle goes back exactly as they should. What was wrong was the picture on screen: the game drew Xbox symbols no matter what was plugged in, and told you to press A when it meant Cross. The worst of the four was X. On screen it meant Square. On a PlayStation pad, X is the name of a different button entirely - the one at the bottom. It was the one prompt that looked like it transferred cleanly and pointed at the wrong button. Cross, Circle, Square and Triangle now appear in place of A, B, X and Y. L1, R1, L2 and R2 replace LB, RB, LT and RT. The d-pad, stick presses and Options keep the symbols they had - they look the same on both devices. A new setting under Controls Automatic, Xbox or PlayStation. Automatic reads the controller itself and is the setting almost nobody should need to touch. The manual choice is there for one specific reason: if you play through Steam with PlayStation configuration support switched on, Steam passes your pad to the game as an emulated Xbox controller. The game then cannot see that it is a Sony de