2026-10-04
Gameplay Improvements & Item Balance Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
More time to react to thunderstorms Lightning strikes now give you 1.8 seconds to react at any game speed. Fewer warnings appear at once, and dragging a warning no longer triggers other actions. Correct layering when rotating the view Towers and fish now draw in the correct order as you rotate the camera, fixing cases where towers were obscured from the opposite side. Clearer mod targets and automatic pause Selecting a mod shows “Can equip mod” above compatible towers before you hover over them. You can also click a label to equip it. Combat pauses while you choose a target and resumes after equipping or cancelling. If tactical pause was already active, it stays active. More improvements Clearer tower descriptions — Short summaries now cover the essentials, with full effects in the detailed descriptions. We removed conflicting evolution stats and separated the lobster tower’s attack, breakwater rewards, and nearby-breakwater bonuses. Eel towers resist enemy eel paralysis — Eel-family towers are now immune to contact paralysis from enemy electric eels. Paralysis and binding from other sources still apply. Retry the current wave with Fisher’s Regret — Choose to retry, go back 5 waves
스팀 공지2026-10-03
Attack Effects Update & Performance Improvements
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
1. Reworked Fisher King Basic Attack The Fisher King tower now casts a curling fishing line, followed by swirling water and golden particles. Damage, attack interval, and range are unchanged. 2. Larger Electric Eel Attack Effects Doubled the size of the chain lightning and impact effects, making it easier to follow each strike as it jumps between targets. Damage and attack range are unchanged. 3. Performance Improvements in Crowded Battles Optimized repeated calculations and visual updates to help the game run more smoothly when fish gather in large numbers and during Sea Mist. Existing combat rules and effects are preserved.
스팀 공지2026-10-01
Launching Tonight at 11 PM KST — We're Ready!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone, Jinjupapa here. I have some good news to share! The issue found during final testing has been fixed, and the final checks are complete. That means we can bring the launch forward from the previously announced October 3 date: The Fisher King TD will launch today, Thursday, October 1, at 11 PM KST (14:00 UTC). Thank you so much for your patience and support through the schedule changes. Now that preparations are complete, I wanted to get the game into your hands as soon as possible. I hope you have a wonderful time playing The Fisher King TD! I'm looking forward to your adventures and feedback. Thank you, — Jinjupapa
스팀 공지2026-09-30
Release Update: Now Planned for October 3
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone, I'm the developer of The Fisher King TD. I'm sorry to announce that the launch originally planned for today, September 30, has been postponed. An issue came up during the final round of testing. I need a little more time to fix it and run additional checks before the game is ready for release. The new planned release date is Saturday, October 3, 2026. I know many of you have been looking forward to playing today, and I'm truly sorry for the last-minute change. I'll spend the extra time fixing the issue and testing carefully so I can bring you a more stable experience. Thank you for your patience, encouragement, and support. — Jinjupapa
스팀 공지