2026-10-19
[ver1.1.0] New Mode "Auto Battle Rush" & Balance Adjustments
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Update ver1.1.0 Now Available Thank you for playing the Monmusu Rush Demo. To coincide with Steam Next Fest, we have updated the demo to ver1.1.0. This update adds a new mode, "Auto Battle Rush", in which you battle teams built by other players, along with balance adjustments and more. {STEAM_CLAN_IMAGE}/46259721/2739396154f70cd5a1038da5847ec501d1973065.png 1. New Mode: "Auto Battle Rush" A new mode, "Auto Battle Rush", has been added to the title screen. Gather allies in the Shop, place them on the field, and the battle plays out automatically. Your opponents are teams of other players who have reached the same round. (Right after launch, teams prepared by the developer will also appear as opponents.) {STEAM_CLAN_IMAGE}/46259721/e42b4f90d3c21ff02e72f8f17dc0ea60f5b2a9c7.png How to Play Choose a leader to start, then buy allies and items in the Shop each round Allies and items you obtain go into your Deck and can be used once they are in your Hand Spend MP to place allies on the field and use items to prepare for battle Press "Start Turn" and your team fights automatically until the battle is decided Win 10 battles to clear; the run ends after
스팀 공지2026-09-24
[ver1.0.6]周回強化の初期化、コントローラ操作、チュートリアルを実装
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Thank you for playing Monmusu Rush. The game has been updated to version 1.0.6. This update centers on three additions: resetting run-to-run upgrades, controller support, and a tutorial. "Reset to Default" buttons for run-to-run upgrades Reset your Shop purchases A "Reset to Default" button has been added to the Shop. Everything you have bought is returned to its unpurchased state at once. All Prism Gummies you spent are refunded in full, so you can freely try rebuilding your setup from scratch. Reset your Codex & Upgrades progress A "Reset to Default" button has been added to the character codex as well. All training upgrades are returned to their initial state at once. Here too, every Prism Gummy you spent is refunded in full, so you are free to experiment with completely different ways of training your Monmusu. Controller support The game now supports controllers. From moving through menus to playing in battle, you can play without a mouse. Press any input on your controller and it will be detected automatically. Tutorial added A tutorial for first-time players has been added. You can go over the basic rules of the game while playing through the
스팀 공지2026-09-14
[ver1.0.5T] UI improvements, bug fixes and more - 9 changes in total
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Thank you for playing the demo. The ver1.0.5T update is now live. This update contains 4 bug fixes and 5 additions/changes, for a total of 9 changes. Bug Fixes Fixed a bug where Thunder- and Earth-attribute Gummies could be mixed into the Gummies obtained at the start via the "Gummy Seed" effect. Fixed a bug where Redraw could not be selected when the deck went from 0 cards to having cards again through a Retreat. Fixed a bug where, after purchasing a card, the prices of cards you could no longer afford were not shown in red. Fixed a bug where the screen briefly went black when an already-read event began while Skip Read Events was set to On. Additions & Changes The battle Fast-Forward setting is now saved as system data. It is kept across plays, so there is no need to set it again every time. The Fast-Forward setting can now be toggled even while a turn is in progress. Field tiles have been redesigned with a more three-dimensional look. Added a "No Action" indicator for when a Monmusu is Knocked Out before acting. Added a display of the current Lv to the shop icons on the title screen. {STEAM_CLAN_IMAGE}/46259721/a14787bd02c246b35567d3918d5b4be6ee1c360d.png
스팀 공지2026-09-08
[ver1.0.4T] 9 Changes: Help Additions, UI Improvements, Bug Fixes and More
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Update ver1.0.4 Now Available Thank you for playing the Monmusu Rush Demo. Based on the feedback and comments we have received from players, we have expanded the in-game Help, improved the UI, and fixed several bugs. Help Additions Added a note to the Help stating that item cards are consumed when used. Added "Repositioning" and "Retreat" entries to the Help. Added a "Knock Out Forecast" (× mark) entry to the Help. UI Improvements Changed the color of the "Fusion" indicator in battle to yellow to make it easier to spot. The Character Training screen now clearly states that all attributes grow. Added a text label to the "Return to Title" button. Added a "NowLoading..." indicator during loading. Bug Fixes & Spec Changes Fixed an issue where the window size would briefly change when opening the Settings screen. In fullscreen mode, the resolution is now set automatically. {STEAM_CLAN_IMAGE}/46259721/19b8702a30012c9dda23cd9244a67da629307598.png We will continue to make improvements based on your feedback. Please share your thoughts and requests on the Community Hub or our official X account. Thank you for your continued sup
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