2026-09-03
Hotfix 1.0.2 – Controller & Achievements
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Update NotesFixed achievements for completing stores under certain time limits (The achievements for previously finished stores will be given automatically on start-up).Fixed several achievements that were not unlocking correctly in co-op.Greatly improved controller navigation and support in the Skills window.Removed four co-op-only achievements so players aren’t forced to play co-op to earn every achievement. More achievements will be added in future updates.Fixed an overlap between the default controller bindings for Hotkey 3 and the Take from Shelf action. Hotkey 3 is now bound to the North Button by default.Fixed several networking issues that could prevent collected Arcade Tokens from syncing correctly between the host and clients. Auto-save is activated so that it saves every 5 minutesFixed an issue that could cause clients to be unable to interact with objectsIf you’re enjoying the game, don’t forget to leave us a Steam review; it’s one of the best ways to support us!If something isn’t working well for you, please let us know through Discord or Steam Discussions. We’re closely monitoring all your feedback and will continue addressing issues before moving on to new maps. We w
스팀 공지2026-09-03
Hotfix v1.0.1 — Fixes & Improvements
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Hotfix v1.0.1We’ve tried to address all feedback and reports we’ve received so far with this hotfix. We’re closely monitoring every report and will keep improving the game until everything feels as smooth as possible.Time now pauses when the ESC menu is opened while you are the only player in the session.Fixed the “finish a store without using skills” achievement not tracking correctly.Fixed the +3 Stack Capacity perk incorrectly granting +6 capacity.Fixed an issue where choosing Long Reach (+1 m) as your first perk could sometimes reduce your interaction reach instead.Moved Puzzle Foam V from the top shelf of the corner plushie section to the floor in Toy Store, making it easier to find in new saves.Added a small Supermarket area that was missing from the Unstuck Product settings.Reduced the speed threshold before moving products become interactable, making fast ground collection feel smoother.Adjusted the holding positions of several large products to improve visibility while carrying them.If you’re enjoying the game, please consider leaving a Steam review; it supports us a lot. If there’s anything you think we could improve, please let us know on Discord or Steam Discussions. We
스팀 공지2026-08-29
Launching September 2!
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Our build and new release date have now been approved, and we’re very happy to confirm that Megastore: Tidy Up Together will officially launch on September 2! 🎉This is our final release date; we will be launching on September 2.We had originally planned to launch on August 28, but had to postpone while waiting for the approval process to be completed. It was disappointing for us as well, especially so close to launch, but we wanted to make sure we could share a confirmed date with you rather than leave everyone waiting without certainty.Thank you so much for your patience and understanding during this time. Everything is now ready, and we can’t wait for you to jump in, solo or with friends, and start getting the stores ready for opening. 🛒See you on September 2!
스팀 공지2026-08-28
We’re Sorry: A Small Release Delay
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We’re sorry to share that we need to postpone today’s release of Megastore: Tidy Up Together. Although we submitted the game to Steam five business days ago, its review process has not yet been completed. Steam reviews normally take around 3–5 business days, so we expected to have an answer before launch. However, we are still waiting for confirmation. Rather than risk a last-minute launch without a confirmed approval, we’ve decided to postpone the release until everything is fully approved and ready. This extra time will not go to waste. We’ll continue working at full speed on additional polish, testing, fixes, and extra features so the game launches in an even better state. As soon as Steam’s review is complete, we’ll finalize the new release date and share it with you. When we announce that date, it will be a confirmed final one. We’re truly sorry for the delay, and thank you so much for your patience and support. We can’t wait for you to finally jump into the stores with us. A First Look at the Supermarket While we wait, we also wanted to share a first look at our Supermarket level — one of the three stores available at launch. This is the second store you’ll tackle after the T
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