짧은 설명혼돈이 깊어질수록 세계의 규칙이 뒤틀리는 턴제 덱빌딩 로그라이크입니다. 한국 설화와 전통 세계관 속에서 화랑, 남사당, 무당의 서로 다른 전법으로 카드를 조합하고, 유물과 부적을 모아 끊임없이 변화하는 세계의 비밀을 밝혀내세요. 게임에 대하여 『혼돈의 기록 -한국편-』은 한국 설화와 전통문화를 바탕으로한 덱빌딩 로그라이크입니다. 혼돈의 기운이 인간계와 신들의 영역을 뒤흔들기 시작했습니다. 플레이어는 화랑, 남사당, 무당 중 한 인물을 선택해 매번 달라지는 길을 헤쳐 나가며, 설화 속 괴물과 신적 존재들에게 맞서야 합니다. 카드와 유물을 수집하고, 경로와 사건을 선택하며, 자신만의 덱과 전략으로 혼돈의 근원을 향해 나아가세요.
총 253장의 카드와 116개의 유물, 38개의 부적을 조합해 나만의 전략을 완성하세요. 한국 설화에서 비롯된 78종의 몬스터와 마주하며, 매번 새로운 승리의 길을 찾아보세요.
매 전투는 주어진 기운 안에서 카드를 사용하는 턴제 전투로 진행됩니다. 적의 의도를 먼저 확인한 뒤, 공격·방어·주술 카드를 어떤 순서로 사용할지 결정하세요. 전투에서 승리하면 카드 보상과 엽전을 얻습니다. 이후 일반 전투, 정예 전투, 휴식, 사건, 보물, 보부상 등 서로 다른 선택지가 놓인 길을 선택하게 됩니다. 강한 보상에는 위험이 따르며, 안전한 길은 성장의 기회를 줄일 수 있습니다. 카드 추가·강화·제거, 유물 획득, 부적 사용을 조합해 이번 여정만의 덱을 완성하세요. 같은 직업이라도 어떤 카드를 고르고 어느 길을 지나는지에 따라 전투 방식이 달라집니다.
같은 선택지라도 혼돈이 적용되면, 혼돈의 기운이 무작위 효과를 일으킵니다. 그 결과가 여정에 도움이 될지, 방해가 될지는 직접 확인해 보세요.
혼돈 카드는 강력한 효과와 부작용이 공존하는 카드입니다. 보스를 처치하
최근 업데이트한글 요약 · 원문은 접어뒀습니다
2026-10-14
Update 1.7 — Mountain Spirits, New Relics & Expanded Events
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello from the developer of Records of Chaos – Korean Chapter. This update adds Mountain Spirits to encounter in events, new relics, and expanded event stories and choices. 1. The Mountain Spirits Arrive You can now encounter the Mountain Spirit and Chaotic Mountain Spirit during events. Depending on your choices, you may find yourself fighting them. 2. Five New Event Relics We have added five new relics obtainable through events. Rice Cake Bundle : Use on the map to gain 5 maximum and current HP, consuming this relic. Can also be given to the tiger. Tiger Whisker : Double all Block gained on the first turn of combat. Sangun's Fang : When accumulated damage reaches 100, gain 1 Energy at the start of your next turn. Accumulated damage resets to 0. Mountain Spirit's Jade : If a monster damages your HP, draw 1 extra card next turn. Multiple hits still grant only 1 card. Chaotic Mountain Spirit's Jade : If a monster damages your HP, draw 2 extra cards next turn. Multiple hits still grant only 2 cards. 3. Expanded Event Stories and Choices Choices made in earlier events can carry over to later encounters, opening up new options and rewards. We have also adjusted when cert
Hello from the developer of Records of Chaos – Korean Chapter. Update 1.6 adds Chaos Level 11 and new curse relics, along with a visual effect for the Mudang’s Sal and a new achievement. 1. Chaos Level 11 Added Chaos difficulty now extends to Level 11. At the start of each stage, you randomly gain one of the curse relics of Pungbaek, Unsa, or Usa. The curses accumulate without duplicates. Stage 1: one curse → Stage 2: two curses → Stage 3: all three curses are active together. 2. Three New Curse Relics Pungbaek’s Curse: After drawing each turn, discard one random card from your hand. Unsa’s Curse cards are excluded. Unsa’s Curse: On acquisition, add one Unsa’s Curse card to your deck. It is Unplayable and has Vanguard, so it starts in your opening hand. It cannot be removed, purified, or transformed. Usa’s Curse: After drawing each turn, a random card in your hand costs 1 more for that turn. 3. New Visual Effect for the Mudang’s Sal A red ink effect now appears when Sal deals damage, making it easier to see Sal activate at the start of a monster’s turn or through a card effect. 4. New Achievement Chaos 11 Conqueror has been added. Unlock it by winning the final “Records of Chaos” b
1.5 Update — Monster Attack Effects and Combat Clarity
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello from the developer of Records of Chaos – Korean Chapter. Update 1.5 enhances monster attack effects and improves the combat interface and descriptions so you can more easily see damage and monsters’ special effects. 1. Monster Attack Effects and Damage Displays Improved Monster Attack Effects We’ve enhanced the ink effects to better convey each monster’s traits and attack style. Clearer Damage Numbers Adjusted the display order so ink effects no longer cover damage numbers. Refined the size, position, and duration of hit effects, making them fade more quickly after impact. Adjusted damage number placement so attacks and their damage are easier to follow together. Damage received by the player now uses the same “Damage” label and number format as monster damage. If you hide damage labels in the settings, both display numbers only. 2. Monster Special-Effect Icons and Descriptions Special effects that were difficult to understand from action descriptions alone can now be checked through icons below monsters’ health bars. These icons display values for the current combat situation. Hover over them to see how the effects work and which abilities they apply to. These changes make e
Hello! I’m the developer of Record of Chaos -Korean Chapter-. Update 1.4 adjusts the effects and rewards for elite battles, Peddlers, and treasure at Chaos level 5 and above. We’ve also refined combat feedback to make attacks and impacts clearer, and improved monster and boss attack and defense effects. 1. Changes at Chaos Level 5 and Above The following changes apply to Chaos-affected elite battles, Peddlers, and treasure at Chaos level 5 or above. Adjusted Elite Battle Bonus Rewards Chaos elite battles now grant one randomly selected bonus from the four options below, instead of two bonuses. Each bonus effect has a 25% chance of being selected. Bonus reward effectChanceAll reward cards are upgraded.25%Gain 2 Talismans.25%Gain 2 Relics.25%Card rewards include at least 1 Legendary card.25% Below Chaos level 5, elite battles continue to grant two bonus reward effects as before. New Chaos Effects for Elite Battles We’ve added two new effects to elite battles and adjusted the chance of gaining 5 Defense at the start of each turn. EffectChanceEnemy HP increases by 50%. (New)2.5%You can spend a maximum of 5 Energy per turn. (New)2.5%Gain 5 Defense at the start of each turn.10% → 5% How