2024-02-28
New 3D Prints, Fan Art Spotlight, Mac Build, and more!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Praey for the Gods Updates! As we settle into 2024, we have a few new things to share including new merch, amazing Fan Art, Mac Build, and more!! New Merch! We're thrilled to announce the addition of some fun new 3D prints to our official store - the Sigil Magnets and Soul Totems. Crafted with care, both items are in a stunning bronze color finish that will add a touch of Praey for the Gods magic to any space, including perhaps the coldest place…your refrigerator. We also have a couple of other items we’ve snuck onto our merch shop like a new shirt design, mugs, etc. Soul Totems Collectible from your Praey for the Gods journey, now available for you to own and keep close for your next encounter with a world-ending winter wasteland. Sigil Magnets These aren't your average magnets; they mimic the game's mechanics, letting you pull and push them, bringing a piece of the game's magic to life! Here's a video of the magnets in action Sigil T-Shirt Praey for the Gods 11oz Black Mug Fan Art Spotlight: The Dreki Boss Battle {STEAM_CLAN_IMAGE}/25880264/f19a56f4f2feeadf21960906e8fab0ea5dd9bc46.png We recently had a fan reach out to us with some fan art that left us in
스팀 공지2023-02-10
Praey for the Gods: Physical Merch Now Available!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi everyone! We are thrilled to announce that we now have official Praey for the Gods merchandise on our new website! Since our launch on Steam v1.0 release we've received several requests from fans for physical merchandise, particularly those who missed our Kickstarter or wanted to support us further, so we decided to set up a small shop. Most of the store's items are limited, like the collector's loot box, artbook, and pins. We also have new items like the 3D printed Satyr Boss and the Praey for the Gods poster. The 3D printed boss was a ton of fun to create, and we plan to release more 3D printed characters and other merch to our shop throughout the year. {STEAM_CLAN_IMAGE}/25880264/817dde6b8fe212166b25bfb72200dcaf719a9ad1.png Here's a pic for scale and overall look/feel. The frame around the poster is not included but we hope this gives an idea of how everything looks. {STEAM_CLAN_IMAGE}/25880264/c522012bfd7ee0ef7c1a680de893c120a09f0e5b.gif A quick gif of me spinning this big boy. We want to thank you for your support and for making Praey for the Gods the success it has become, and we look forward to bringing you new and exciting content in the future. Since
스팀 공지2022-06-17
Auto-Climb, Improved Dodge, and more!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi everyone, We're back with another update to game. Most notable is that we've added the new climb style options into the game for all to try out. Players will now have an option to choose their climb style from the menu. With this build also comes additional fixes to music and further tweaks and improvements based on player feedback. Updates/Improvements: - Added Auto Climb - Added I-Frame Dodge - Added Classic Climb - Added a buffer to Classic Climb after cutscenes to prevent the player from falling off. - Fixed the player getting stuck in walls when grappling to the top edge of surfaces. - Fixed the player swinging in a full circle when climbing on flat ground. - Fixed tumbling to the side making it harder to grab on and save yourself from a fall. - Fixed Yeti music not playing in Echo Mode. - Fixed Thrall second music not playing. - Fixed errors in translation on the Stats Menu. - Fixed taking damage from short falls while on a boss. - Improved strafe speed for faster combat movement. - Improved climb direction so it works properly when the camera is looking backwards at the player - Improved turn speed, for faster reaction times. Wait, what is all this climb stuff?
스팀 공지2022-03-09
New Experimental Build: Auto-Climb, Improved Dodge, and more!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hi everyone! Experimental Features Build is Live! We've been working on some new solutions to player controls based on feedback we've been receiving. Our biggest improvements that we're very excited about are a new auto-climb and a new i-frame style dodge. As these are pretty new we're looking for feedback from players to make sure they are solid before we release them into the retail game. Where is the Experimental Feature Build? {STEAM_CLAN_IMAGE}/25880264/8792caeea79cb59f07a76bd370202dbc1adef35c.jpg The Experimental Features Build is available now as a beta build to playtest. It can be found under the properties for Praey for the Gods in your Steam Library. This build can be played with your current save files and can be played much like the current retail build. However, like anything that is experimental some bugs may be present that are not in the retail build. What features are being tested? {STEAM_CLAN_IMAGE}/25880264/f1cd5f01d6eefac0165b6d06d826e3257bad3fe2.jpg Auto Climb - this is a brand new climb style that effectively removes the need to ever press a climb button. The player will still need to press release when they want to let go. We're looki
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