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Terminal Warfare 1.5.0 This release is mostly a UI redesign, giving many of the screens within the game a new coat of paint. Features A complete UI overhaul of the Workbench, Cyberdeck and Hack UIs, as well as the Burst Run and Ghost Loop scenario/loadout screen. New backdrops on the desktop apps. The Workbench, Hack UI discard pile and the event log have their own art. Card borders have been updated. Buttons and windows across the desktop apps share one neon style. Better tooltips for player-related stats in the hack UI, cyberdeck, and game mode scenario screens. You can now buy cards from the Darknet Market rather than only being able to trade or sell. Some updates to the minigames - mostly UI related. Quality of Life The Workbench inventory now has symbols to indicate if it's worth building a schematic, or if it already exists in your module inventory. The Workbench now has improved part placement feedback. Fixes Fixed a lot of missing localization issues where we were defaulting to english language. The desktop clock now reads 2040, the in-world year. No more game-breaking immersion issues here! The Workbench schematic bill of materials now properly counts sockets and chip
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