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Updated to v1.2.1 (Official Release). Optimized overly lengthy in-game cutscenes.Rewrote CG logic and added a skip button for CG animations. You no longer need to rewatch long, tedious cutscenes repeatedly!Fixed a rare bug where invisible walls trapped players inside the elevator with no way out. Extra collision checks have been added to prevent this issue.Players no longer need to retype their name every time.A mouse cursor has been added, making it easier to aim at interactable objects in darkness.It has been two weeks since launch! I sincerely thank players worldwide for supporting my debut solo Steam title as an indie developer. I have read all your feedback and reviews across platforms, feeling both grateful and anxious all along. Due to my limited coding experience and lack of experience developing large-scale projects, many gameplay flaws have affected your experience. I offer my sincere apologies. I previously only developed small horror games for itch.io, so my workflow for save systems and core features was immature. If I develop another game in the future, I will build a solid project framework first to guarantee smooth player experience.Regarding gameplay design: this i
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