수많은 도시. 끝없는 건설 방식.실제 지하철 및 도시철도 네트워크에서 영감을 받은 지하 교통 시스템을 설계하고, 확장하고, 최적화하세요. 지역마다 새로운 배치와 다른 건설 방식이 필요합니다. 밀집한 도심으로 노선을 확장하고, 강과 해안선을 가로지르며, 통근 수요를 관리하고, 네트워크 압박이 커져도 도시가 계속 움직이게 하세요. 베를린, 홍콩, 뉴욕, 모스크바, 파리, 도쿄, 런던, 상하이, 리우데자네이루, 싱가포르, 토론토, 서울에서 서로 다른 네트워크 과제에 도전하세요.
시스템을 설계하세요역을 건설하고, 노선을 설계하고, 구역을 연결하며, 도시가 성장함에 따라 지하철 네트워크를 만들어 가세요. 당신이 만드는 모든 노선은 승객 흐름, 이동 시간, 혼잡, 그리고 시스템의 장기적인 효율에 영향을 줍니다.
러시아워는 만만치 않습니다승객 수요는 계속 증가합니다. 역은 붐비고, 취약한 노선은 한계에 가까워지며, 지연은 네트워크 전체로 퍼집니다. 시스템이 무너지기 전에 노선을 다시 설계하고, 수송력을 늘리고, 도시를 계속 움직이게 하세요. 게임 특징건설하고, 확장하고, 최적화하고, 다시 설계하고, 급하게 고치며 어떻게든 러시아워에도 지하철을 계속 움직이게 하세요. 혼란은 빠르게 찾아오지만, 바로 그게 재미입니다! · 다양한 플레이 스타일: 여유롭게 꿈의 네트워크를 키우거나, 최대 효율을 위해 모든 노선을 최적화하거나, 끊임없는 승객 수요 압박 속에서 시스템을 한계까지 밀어붙이세요.
· 나만의 방식으로 지하철을 설계하세요: 역을 만들고, 노선을 구성하고, 환승을 관리하며, 변화하는 도시 배치 속에서 네트워크를 확장하세요.
· 지역별 특색을 살린 도시와 지하철 시스템에서 네트워크를 건설하세요. 각 도시는 서로 다른 배치, 진행 속도, 인프라 과제를 제공합니다.
· 승객 증가와 네트워크 수요
평가는 어떻게 변해왔나전체 긍정 66.7%
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최근 업데이트한글 요약 · 원문은 접어뒀습니다
2026-10-06
v0.1.118 is live: 6 new cities, economy, buses & safer saves!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
v0.1.118 is now live!This week's update expands where you can build and makes managing larger networks clearer and more reliable. Six new cities are now available alongside a reworked economy, better buses, redesigned service settings, performance improvements and stronger save protection. Thank you for continuing to play Metro Architect and for the feedback that keeps shaping each update.6 new cities Build new networks in Zürich, Vienna, Brussels, Stockholm, Prague and Bucharest, each with new regional fleets to use across your network.Reworked economy Ticket revenue now reflects the actual fare paid by passengers, while municipal support is accounted for separately and paid every in-game hour based on completed journeys. Train, bus and combined journeys all contribute, with funding scaling alongside ridership within limits calibrated to each city's costs and difficulty. Bus-stop upkeep and bus operating costs are properly included in network finances, duplicate station-upkeep charges have been removed, and accounting issues that could lose historical revenue or expenses after demolition have been corrected.Better buses Bus return routing has been improved on one-way roa
v0.1.117 is live: Steam Workshop, buses, custom stations & more!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
v0.1.117 is now live!This update introduces one of the biggest foundations added to Metro Architect so far, together with major improvements to saves, performance, customization and network management. Many of the changes included in v0.1.117 are based directly on player feedback and focus on giving more freedom to advanced players without making the core experience unnecessarily complicated.Thank you for continuing to play Metro Architect, report issues, suggest improvements and share ideas. The amount of feedback has directly influenced the direction of this update and helped prioritize what needed attention most!STEAM WORKSHOP IS NOW LIVE! Steam Workshop integration has officially arrived in Metro Architect. Custom train models can now be created, added to the game and published directly to Steam Workshop for other players to use. These models can be used across any map, meaning trains are no longer limited to their original city or region. Models from different regions can be mixed freely, custom ones can be created from scratch, and community creations can be downloaded directly through Steam Workshop. This is only the beginning of Workshop support and creates a foundation for
The new map engine for 2D mode is now available in Beta!First of all, thank you for playing Metro Architect. We continue to improve the game based on your feedback, even though we do not announce every smaller update here. To share your suggestions or discuss the game with us, you can join our Discord server. Important! The game will stop supporting previous 2D Engine in the following weeks. You can still access and play your saves at the moment. However, we recommend you to try out updated engine available in creative mode.About the Update This update introduces improved map behaviour, more detailed zoom levels, and a deeper simulation in which station placement, passenger demand, network coverage, and ticket prices all affect the performance of your transport network.Geographic passenger demand Passenger demand is based on areas of each city. Population density, commuting activity, landmarks, major destinations, and daily travel patterns all influence where and when demand appears. You can preview demand hour by hour directly on the map and build your network around how the city changes throughout the day.More meaningful station placement Station placement now has a much greater
Update v0.1.113 Improved zooming: zoom now goes as far as the current renderer setup allows, improvement of around 30%.Clearer building outlines: 3D “Plain Geometry” mode now has sharper building edges.More accurate map loading bar: progress behavior is now smoother and more precise.Balanced Metro Pulse audio: notification sounds have been adjusted to better fit with the background music.Improved station details: interchange stations now display all connected lines.Better city starting points: initial spawn locations for Shanghai, Berlin, and Rio de Janeiro have been moved closer to city centers.Smoother menu loading: menu assets now load in the background for a more seamless experience.Improved cancel behavior: cancel buttons now undo actions step-by-step instead of removing the entire line.Smoother line building animations: improved animations in both 2D and 3D modes.Faster 3D map loading: optimized loading times, making the 3D map start around 10% faster.Better line visibility for 3D: improved visibility of the line for 3D mode.