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A NEW RESISTANCE BEGINS The government still tightens its grip one law at a time. But the game built around resisting it has changed completely. Over the past months, we stopped extending the previous version of 100 for Justice and rebuilt the game on a new foundation. This is not a visual reskin or a small balance patch. The interface, core progression, campaign structure, player feedback, and audio have all been redesigned around the game's central idea: ordinary people carrying one resistance forward across many lives. WHAT HAS CHANGED? A completely redesigned interface and game flow — Profession Selection, Monthly Planning, the main Hub, the Resistance Calendar, the Association, and the Assembly now share one coherent visual and interaction system. A rebuilt profession and legacy system — Advance through 22 professions, seven tiers, and four ranks. The highest rank reached in each profession leaves a permanent legacy for future lives. Government pressure with visible causes — Laws reshape costs, risks, time, and daily life from the following month. Government Power makes later proposals harsher, while the game shows where each consequence came from. Resistance that is nece
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