2026-08-21
Loot Gobblin’ Together is OUT NOW!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Loot Gobblin’ Together is OUT NOW! Loot Gobblin’ Together is officially live on Steam and available to play right now!After a lot of work from our two-person team, we finally made it. We made the game without a publisher or outside funding, and we are really excited to finally have the full game out.Release Trailer:What’s in the Full Game?4 neighborhoods: Trailer Park, Suburbia, Metropolis, and Arcane ExpressHidden Roles, a social deduction mode for 4 to 8 playersClassic PvE for 2 to 8 playersRandomized events, from the lights suddenly going out to a dragon invading the levelTons of magical and non-magical enemies36 Steam Achievements100+ cosmeticsWeekly leaderboardRandomized events are available in Classic PvE and do not occur in Hidden Roles.Launch PriceLoot Gobblin’ Together costs $7.99 USD and is 15% off for launch!Thank you to everyone who played the demo, wishlisted the game, streamed it, gave us feedback, or followed development. It has helped a lot.Launch Sales GoalsWe want to keep working on Loot Gobblin’ Together after launch.The game was already fully made and released without outside funding, but how much we can continue expanding it depends on how well it does.We set a
스팀 공지2026-08-19
Demo Down, Loot Gobblin' Together Launch Event!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Loot Gobblin’ Together officially releases in two days on August 21, 2026! See a live countdown and pre-release livestreams here: Launch Event To celebrate the release, we’re hosting 36 hours of nonstop Loot Gobblin’ Together livestreams, starting one day before launch! I'll kick off the event livestreaming first and you can ask me any questions you have about the game live! Then you’ll be able to watch creators play the full game before buying it for yourself, discover new streamers, and follow the launch alongside the community. We’ll also have Day 1 sales goals that can unlock additional major free content updates for everyone! The launch page will track our sales live throughout release day, so you can watch the community progress toward each goal in real time. Check out the full creator schedule, launch event, sales goals, and live sales tracker here: demo has been taken down as it was out of sync with the full game and still had many bugs and issues that have already been fixed. We are a two person developer team with no external funding and couldn't maintain the demo with updates while giving our all for the full game, so we made the difficult decision to take the
스팀 공지2026-08-07
Loot Gobblin' Together Launch Date & Price Announcement
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We are extremely excited to announce that Loot Gobblin’ Together officially releases on August 21, 2026! What’s in the Full Game? 4 neighborhoods: Trailer Park, Suburbia, Metropolis, and Arcane Express (2 more than in the demo) Hidden Roles: A social deduction game mode for 4–8 players Classic PvE: Now featuring randomized events for 2–8 players Randomized events that add variety to every run, from the lights suddenly going out to a dragon invading the level! (Randomized events do not occur in the Hidden Roles game mode.)Tons of magical and non-magical enemies 36 Steam Achievements100+ cosmeticsWeekly leaderboard Price Loot Gobblin’ Together will cost $7.99 USD, and we’ll be launching with a 15% discount! 36-Hour Launch Event To celebrate the release, we’re hosting 36 hours of nonstop Loot Gobblin’ Together livestreams, starting one day before launch! You’ll be able to watch creators play the full game before buying it for yourself, discover new streamers, and follow the launch alongside the community. We’ll also have Day 1 sales goals that can unlock additional major free content updates for everyone! The launch page will track our sales live throughout release day, so you can wat
스팀 공지2026-07-13
Trust No Gobblin: Hidden Roles Game Mode Demo Update!
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Today, I'm updating the demo with a new game mode that gives players hidden roles and objectives, inspired by popular social deduction games like Among Us. You can call votes in the Gobblin Hideout by pressing the button in the middle of the new table and send suspicious players to jail!NEW:New hidden role game mode.Public lobbies can now be filtered by game mode.Public lobbies can now be filtered by region.Replaced a lot of placeholder UI.Added telemetry for opt-in game analytics, error reporting, and crash reports.Expanded the range of behaviors available to human AI.FIXES:Players should no longer clip through floors or walls or suddenly fly across the room, as player velocity is now capped.Humans should no longer get stuck on doors and similar objects.Various other fixes and improvements made since the previous demo update.We have also been working hard on content for the full game!
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