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Flux Tower Defense 1.0 You no longer get the whole toolbox. Every run rolls you a random roster and dares you to make it work. The Loadout DraftEach run opens by dealing you a hand — 4 attack towers, 2 auras, 2 specials, 2 traps. That is what you build with. Wall Tower is always free, so path-shaping never depends on the roll. Clear waves and the field offers reinforcements: one more name from everything you didn't draw, pulled from a pool that shrinks with every pick. The run you get is never the run you planned. 19 New TowersSiege Ballista — armor-piercing bolt that ignores damage reduction outright. Slow, single-target, ground only. Frost Lattice — chills everything in range; every 4th shot flash-freezes. Ember Sprayer — player-aimed flame cone. Drag from the tower to set its facing. Hive Nexus — seeker drones that dive at the nearest enemy, air or ground, then return. Gravity Well — drops a pool that pins up to 2 enemies in place and grinds them under a continuous pull. Ricochet Rig — a bolt that bounces between enemies, hitting harder every jump. Rewards tight packs. The Special TabA new build category, split out of the tower list — towers that grow off what they've
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