2026-06-14
Minor Update and Patch
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Minor UpdateA few fixes and a small quality-of-life addition.FixesObstacles no longer twitch during stage transitions on lower frame ratesAutopilot no longer clips through obstacles mid-transitionFullscreen now launches at the correct sizeNewAdded a Random song option in the pause menuAdded an accessibility toggle to remove speed linesLocalizationAdded language support for English, Russian, Chinese (Simplified), Portuguese, Spanish, German, Korean, Polish, and FrenchThanks for playing!Pancak3s
스팀 공지2026-06-03
15,000 PLAYERS, 200,000 RUNS, AND PATCH NOTES
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Pancak3s here.Two things first...(1) Thank you to everyone who's already left a review on the demo page. I read every single one, and they directly decide whether new players ever see this game. If you've played and haven't dropped a review yet, even a single line helps more than you'd think.(2) The numbers are absurd: 15,000 players and over 200,000 runs in the first two days. That's wild.And now... the first patch is live!This is the first of many. My plan is to ship a patch every few days between now and the July 20th launch while the demo is in everyone's hands.Patch NotesAddedFull ultrawide and widescreen supportAccessibility - CrosshairNew color picker allows you to pick any color for your crosshairNew size and thickness slidersTwo new crosshair shapes: Ring and Outlined PlusAccessibility - Obstacle OutlinesNew brightness slider allows you to dim or increase the brightness of obstacle edges.New thickness slider allows you to make obstacle outlines as thin or thick as you wantFixedLeaderboards no longer sometimes show wrong default entries.Music no longer restarts on retry when "Pause on Death" is on and "Restart Song on Death"
스팀 공지2026-04-28
Here's What's Coming
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
UPDATE #1Hey everyone!Pancak3s here. This is my first proper update on Steam, and I figured it's time since... a lot has happened.A few months ago, I posted a short about a game I was building that makes people motion sick. It got a few million views. Then a few more million. And now 80,000 of you have wishlisted it. That still doesn't feel real.Here's where we are:The game is launching on July 20th. That date is locked.A free demo drops on June 1st as part of Steam Next Fest. This will be your first chance to play it and find out if you can actually handle it or if you've been talking tough on YouTube and TikTok. 👀A private playtest is happening right now with our Discord community. They've been breaking things, reporting bugs, and giving feedback that's directly shaping the final game. If you want in on future testing, you can join the Discord server here.What's in the game so farMultiple levels, each targeting a different senseOver 4,000 possible combinations of effectsThree play modes: Normal (survive and score), Ranked (endless escalation until your brain quits), and Zen (no pressure, no score, and no death)A practice mode that lets you place
스팀 공지