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Dice Gold ScalingD6 through D20 now actually hit harder, not just cost more. D6 earns 1.5x base gold, D8 2x, D10 3x, D12 5x, and D20 a massive 10x.This offsets the steeper cost curves from last balance higher-tier dice are pricier to stack, but now they pay for themselves. PrestigeRank cost growth reduced (1.5x to 1.3x per rank) the ladder stays affordable further in, instead of gating out after the first few ranks.BalanceThe high-roll soft cap now kicks in at 10M gold/roll instead of 1M, so it only trims truly extreme stacks instead of clipping the new D12/D20 payouts. The starting Gold skill tree node's bonus was over-corrected in the last patch, restored to a fairer level so early game doesn't stall.Three upgrades got nerfed from 75 levels to 50, its gold cost increase was so much higher players cant pay it.Few players pointed out that the late game was slow. Let me know in Discord! Keep on rolling goblins!Johan
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