2026-09-21
Opening a public Beta for new updates
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
First off, THANK YOU! The last 72 hours have been WILD!!We've been lucky enough to spend the weekend on Steam's Popular New Releases, and recently hit 200 reviews (with the overall score trending upwards). A huge thank you to everyone who bought and played the game, and an even greater thanks to anyone who shared a review and/or feedback!Public BetaAfter an initial rush of hotfixes to address some Currency QOL and progress balancing, we're ready to start addressing some higher level feedback.However, we don't want to make changes this large without some additional testing first. Moving forward, the Public beta will be where we run tests for all major updates and content additions (yes, there is more to come!!)Please consider joining the JOrbits Discord to get the latest news on betas, and to most easily share your suggestions with us and the community.Beta Access?Right click Crown Siege in your Steam library > Properties > Game Versions & BetasBETA PATCH NOTESBeta QOL: Indicate that QWER buttons can be held instead of repeatedly pressedThe Journal now shows which currencies each enemy dropsUnit info now shows Shield and YieldShield: blocks one full att
스팀 공지2026-09-19
v1.0.3 - Currency rebalancing
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
We're taking in feedback from every available source! On Day 1 we dropped 2 smaller updates to address some immediate issues, and are now back with something addressing overall balance and progression in a more direct way. As well as a few sprinkles of QOL for some common issues we were seeing.Sleep is desperately needed. After a bit of recharge time, we'll be back at it to dive into some larger rebalancing. We've got a lot of ideas, and have been running test branches in the Discord to work through them. Please come join us there if you'd like to have a say in both these early patches, and longer term content additions!Thank you all for your support and feedback thus far! The game is getting better and better with every update :)BALANCEFire Archers and Pyromancers no longer get ember for kills, but instead when they first set an enemy on fire. So other units stealing the kill don't also steal the currency drop from an enemy being on fireCorn is awarded at a much higher rate!With Ember and Corn both now being rebalanced, we're hoping to take a look at Magic next, as that appears to be the next most common progress hurdle.ShadowKnight and Paladin award
스팀 공지2026-09-19
Crown Siege v1.0.2_e
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
With this version we've tried to address some issues in the early game. What's new in v1.0.2_e: Lowered the difficulty of the northern swamp levels. The first three cursed levels now award a crown each. The swamp levels no longer apply a movement reduction. Melee units block each other less when attacking, making them more viable. Added a quest indicator to the frog queens location on the map. Fixed an issue where damage numbers would get too big and then roll back to 0.
스팀 공지2026-05-30
DEMO RELEASE!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello Friends,Jordan and Zoe here! We are the two best friends behind Crown Siege :)We are so excited to announce that we have just released our new demo on the Steam page!Early reviews are a BIG help!!About Crown SiegeCrown Siege is an incremental tower defense game set in a fantasy/medieval world. Inspired by Right Click To Necromance, you can grow and strengthen armies to defend your kingdom and stop endless waves of enemies. Spawn troops, earn different currencies, and continue to upgrade your army and tower to defeat goblins, trolls and dragons.Our favourite part is watching the astral beam tear the battlefield apart, as hundreds of units swarm the screen. Things can get crazy!Full Release Plans?We began this passion project at the start of the year over the holiday season and we’ve worked on it almost everyday since. We have so many plans for the full release, including new environments, more boss battles and loads of units and enemies. We can’t wait to see it all come to life! This demo is just the beginning.We’d appreciate any feedback you may have, and we are incredibly grateful for your support! Please follow us here for updates, or join our Discord where we’ve been shari
스팀 공지