2026-09-14
Archon Soul 1.0.03 Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey everyone!Before we get into the balance stuff, some housekeeping:Bug/General FixesFixed a bug where some status effects that targeted random enemies would freeze the game if there were no more living enemies when it triggeredThe pre-combat tooltip for Ogre Husk should now display properlySlime’s combat intention for it’s attack + slime toxin move now properly shows a debuff intentionExploding Ether should now unlock correctly in the bestiaryThe semantics of the Deathmark status are now correctSnow Plating now gains fortitude at the correct amount of frost barrierCursed Dice Bodies gained as a result of the Approach the Palace event will now be marked as discovered in your collectionRelevant Worthiness level info will be sent with analytics, if enabled.Balance ChangesGeneralThe Grounded status will now be a duration-based status effect (it will decrease by 1 at the beginning of each turn after barrier is gained)Enemies\Armored Rat deals slightly less damageMace deals slightly less damageTiny Ogre deals slightly less damageHextress gains slightly less MightThe 4 Slimes combat in Area 1 now only has 3 slimesHexbeast deals slightly more damage and has 3 more base HPPunch Warlocks a
스팀 공지2026-08-20
Archon Soul v1.0.02 Patch
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey everyone!Just a quick patch to fix a few issues that got missed in 1.0.01:QoL Improvements:Unit UI and screen positions slightly changed to give better access to status effect info for the following units: Avatar of the Soul, Demon of Misfortune, Chaos Mass, Origin of Sickness, Ghost of Beauty.Removed Unnecessary tooltips from some unit ability swap events.The undiscovered icon in the collections screen contrasts from the locked icon better.Bug / General Fixes:Crystallize Rune now generates 2 ethereal dice as intended in the last update. I changed the number in the backend but that number didn’t actually link to the generation code on the rune. Whoops.Removed Charge from Overdrive Bolt, as it no longer needs it. This probably technically counts as a balance change, but I'm listing it here.Fixed an issue where Chain Rune would not hit all enemies with the damage from Overdrive Bolt.Fixed an issue where spells that deplete charges of other spells would trigger Energy Pulse/Field even when those spell’s charges were already 0.Commanding Presence now stacks properly. Commanding Presence+ now works as intended.So there we are. A smaller patch for now just to get some things in
스팀 공지2026-08-13
Archon Soul 1.0.01 Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey everyone!This update took a bit longer than expected to get live, but here we are! Let's run down the list of changes:New FeaturesAdded pillarbox/letterbox support for non 16:9 aspect ratios. New resolutions added to settingsBug/General FixesFixed a typo in the English language description for Nihil RuneFixed a visual glitch for the Japanese Localization title in creditsAuto-provided steam usernames for the profile feature will be truncated to 13 charactersDemonic Dice descriptions have been updated for improved clarityFixed an issue for Volt Tackle where it was behaving unexpectedly when given RepeatFixed a bug with Gift of Warmth+ where you would only get Flame Resist if the dice face used had a runeFixed a bug where Pain Transfer and Pain Protects were calculating their damage and barrier incorrectlyFixed a bug where the Force achievement would not unlock if the damage ended the fight. Edited the description to clarify that only unblocked damage is countedFixed a bug that prevented Additive Rune from being unlockedBuild Rune text updated to correctly show the amount of permanent damage added to the spellFixed a bug where some unit abilities wouldn't reset their cou
스팀 공지