2026-09-17
GRID/ – Day 3 Mini Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Thank you so much for playing GRID/!! I've been reading all of your reviews and comments on X, and I truly appreciate every one of them. I've added a new feature to make the game more comfortable to play: ・Attack alerts are now displayed in front of everything else, making them much easier to see even when they're hidden behind a boss! You can turn this feature ON/OFF in the Options menu.
스팀 공지2026-09-15
CODE:ORIGIN behavior fixes + mini-update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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- Fixed a bug where hitting with a rush attack at the start of a rolling attack in CODE:ORIGIN would cause the character to remain in a waiting animation and not act. - Increased the message scrolling speed on the RESULT screen. The tempo at the end of battles is now slightly better.
스팀 공지2026-08-22
【September 15, 2026】GRID/ Release Date Announced!
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GRID/ Release Date Announced!Thank you so much for supporting GRID/!!The release date is officially set for:\\\\ September 15, 2026 //GRID/ will be priced at around $4.99 USD.Players who have tried the full game in playtests or played the demo have shared some amazing feedback:“Every boss feels unique and challenging, but the quick retries make it hard to stop playing.”“ULT and Rush just feel so satisfying!”We're working hard every day to make GRID/ the best experience it can be before launch. Just a little longer until release!Featured in the MediaGRID/ has been featured by several Japanese gaming media outlets!We’d especially like to share this article from AUTOMATON, which really stood out to us.AUTOMATON — GRID/ article (Japanese)Thank you for all your support, and we hope you'll look forward to September 15!
스팀 공지2026-08-22
August 2026 Demo Update Notice #2
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Demo Update NoticeThank you for playing GRID/!【Demo Update】You can now instantly retry from the pause menu during battle.You are now invincible from the moment you press the ULT button.A Target Marker now appears when an enemy is within attack range. This visualizes the existing auto-targeting feature that automatically turns you toward the target when attacking.Rush behavior has been improved when fighting multiple enemies. Your current auto-target will be prioritized. If there is no Target Marker, Rush will prioritize the nearest enemy.Added an option to hide the Target Marker.We’d love to hear your feedback! Feel free to leave a demo review, post on the Steam Discussions, or reach out to the developer on X.Thank you for your continued support of GRID/!
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