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Highlights: The animal economy has been rebalanced across the board—every livestock production interval is now 1.6× its previous value, Daily Feed intervals drop from 75 / 90 minutes to 30 / 40 minutes, and Manure drop rates are halved. Alongside that, animal drops stay on the ground for 120 seconds, Wild Offerings asks for 8 drops instead of 15, and Farmer Amelia's order pool now takes eggs, milk, meat, wool and duck eggs. The wild-animal taming panel also reworks how interval, quality and gender are shown. Gameplay Improvements Animals · Production intervals rebalanced: Chicken 96s, Duck 120s, Cow 144s, Sheep 160s, Pig 192s—1.6× their previous values; wild individuals multiply that by a further 1.8× (was 1.5×). A full pen used to turn out far more eggs, milk and meat than cooking and orders could consume, so the surplus simply piled up in storage. Animals · Daily Feed consumption: Feed intervals shorten from 75 / 90 minutes to 30 / 40 minutes (Vegetable Feed / Protein Feed)—one ration used to last well over an hour, so a pen cost almost nothing to run. A full pen now takes about a quarter of one Kitchen's working time, or under a tenth spread across three. Animals · Man
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