2026-08-22
Glimmith Optimization, Quality, and Tutorial Update
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Esteemed Artisans,Another patch for The Artisan of Glimmith is now live.Our goalsIn this update, our goal was to address the most important technical and gameplay problems that were impacting players.Earlier this summer, we went through every bug report and every Steam review of the game (including many positive ones that nonetheless contained constructive feedback). From these, we produced a list of changes that we could feasibly make and identified those that would be the most impactful.This update contains a number of improvements reflecting those priorities. While there aren't any new puzzles or gameplay features in the patch, there are many quality-of-life changes that should prevent the most common technical problems and improve everyone's experience with the game.You'll find the list of changes below, but first...The Tiger Lake crashes are (probably?) gone!Buckle up for this one, because it's one of those weird debugging stories that makes your hair stand on end a little.In our last patch, we made a one-line change to our compiler optimization settings, with the goal of improving performance by a tiny smidge for CPU-bound players. We expected that this ch
스팀 공지2026-07-24
Artisan of Glimmith 2026-07-24 patch notes
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This is a minor patch consisting mainly of bugfixes, localization updates, editor improvements, and a few small puzzle edits. Below are the changes:Updated the difficulty numbers in several puzzles to better reflect their perceived difficulty.Added additional clues to an endgame puzzle whose first steps were more difficult than intended.Fixed an issue where compiler optimization settings were misconfigured. This may result in a minor performance boost for some players (likely only noticeable to players who were CPU bound).Changed the wording of the Solitude rule explanation to make it more clear that exactly one symbol is required in each area.Fixed a few translation mistakes in various languages, including Turkish, Polish, and Chinese.Fixed a bug where 'half solved' puzzles would display an incorrect visual state after loading.Added the ability to resize grids in the puzzle editor without deleting the contents of a puzzle.Removed a blank line from the "add rule" dropdown menu in the puzzle editor.Fixed a bug in the puzzle editor where the solved state of a puzzle would not update correctly when new clues were added.Fixed a bug in the puzzle editor where some ed
스팀 공지2026-05-10
Glimmith Update! Trading cards, music player, puzzle IDs, new demo, and more...
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Esteemed Artisans,The latest patch for The Artisan of Glimmith has been deployed! This time, both the main game and the free demo have been updated. We've listed the changes below, but first, a few announcements:Steam Trading Cards are now available!They actually went live a little while ago, but we're happy to announce that Valve has approved us to have Steam Trading Cards! There are 7 cards available in total, each featuring a different puzzle symbol from the game:You'll get a card for every 2 hours of playtime, up to a maximum of 4 of the 7 cards. If you want more of them, you'll have to trade for them! Collect them all and something good might happen! (You'll get a badge, Steam profile XP, and a random drop such as a Glimmith-themed background or emoticon).They might also conceal a bit of a secret for those with keen observation skills...Steam backgrounds and emoticonsYou can also get the Glimmith Steam backgrounds and emoticons directly using Steam points at giant wall of :GLIMMITH_HEART: makes a great Steam forum comment (or :GLIMMITH_DISAPPOINT: if you want to express maximum disapproval).You can now use Glimmith as a music playerBy popular demand, w
스팀 공지2026-04-21
2026-04-21 Glimmith Update - Custom palette, Steam Deck, and Polish language
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Esteemed Artisans,We have another patch to share with you for The Artisan of Glimmith. Our goal with these patches is to continue improving the quality of the game and to make it available to even more players.Added Polish languageThe game can now be played in Polish. Please let us know if you have any feedback on the new translation.Improved Steam Deck & Controller InputWe are now Steam Deck Verified! We've pushed some major improvements to controller and Steam Deck input:When playing with a controller or Steam Deck, controller glyphs are now shown on the screen in tutorials and messages.Switching from controller to keyboard and back will automatically swap out the glyphs on the fly.Joystick speed has been tweaked to enable more comfortable cursor movement with controllers.We've added controller inputs for clear notes (D-pad left), redo (D-pad right), and area counter (D-pad up). The binding for default color palette has been moved from D-pad up to D-pad down to reduce the chance that it is accidentally pressed.We fixed many controller bugs, including one where input could get stuck if you clicked on the \ icon in a puzzle with a controller.If you wish to adjust your
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