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Hello! Here are the changes included in today's 1.0.1b update. This notice also covers the fixes from version 1.0.0n, released a few days ago.Bug FixesFixed a bug where the game would occasionally not end even after victory.Added new elements to the minimap (enemy spawn entrances, memory leak zones).Improved the visibility of the warning effect for incoming airborne enemies.Fixed an error where Power and Star rewards did not match.Fixed an error allowing duplicate summons of Tier 4 towers.Fixed reversed stereo sound directions.Fixed an issue where the Trojan Horse would spawn too close to the entrance.Fixed a wave counter display bug in Stage 4-6.Fixed a bug where damage from the Sniper and Sniper 2 towers was being applied multiple times.Fixed various text display errors.Balance ChangesSince the Sniper tower bug fix reduced its single-target damage, its base attack power has been increased and a small amount of area damage has been added.Sentinel now grants 3 additional Power each time its version is upgraded.Slightly reduced the health of Dropper and Dropper Minions.Improved the overall pacing of Stage 1-2.Reduced the number of enemies rushing in at the start of the 2-2 wave
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