2025-12-11
UI Improvements - V75
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello there, fellow Clanker Slayers!Today's update will mostly contain miscellaneous improvements which are somewhat centred around UI and Canvases.PerformanceThe health bars now all use one unified canvas to fix performanceChangesAdded a "click studio logo" achievementAdded a "enter minimenu" achievementincreased scroll speed in the resolution settingsRepositioned resolution settings to fit more screensLimited the "GHZ" versions from the resolution settingsMade the game UI work with wider screens like 7680x2160Fixed the description of the camera zooming optionAligned sounds with audio settingsAttack SoundUnit DeathMap Piece appearanceTool SlotCurrency PieceCurrency SystemBalancingIncreased quality upgrade scale by 100%Increased Yellow mini health (24-30) Spawn difficulty by 20%Increased Efficiency Spawn Condition from 8-10Increased red mini health by 25% ( 16-20 )Increased Damage upgrade Appearance condition from 6-8Have a successful day!Leon.D
스팀 공지2025-12-08
Falling Clankers! - V71
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello there, fellow Clanker slayers! Today's update will cover a few holes that were pointed out by reviewers.Icons were added to the mini menu buttons to make it more readable.In the tutorial, "dragging" was changed to "hover the mouse on the clankers".Increased Lard (yes, lard, not large) clanker movement speed by 50%Increased mid-clanker movement speed by 50%Changed the maximum possible interval for the direction change of Clankers from 5 to 2.5 secondsBlocked Skill tree inversion with zoomAdded Maximum Skill tree zoomAdded Minimum Skill tree zoomA new Option to turn off the zoom limits in the mini menuThe unit freeze ice is now dissapears when a unit is killed.Decrease Time Speed on the timer by 13%Made an auto kill barrier for units which might escape the screenKill them on touchExpand the barrier with map size like the map blockAdded a "Fall into the ether animation" for them dyingAdded a sound for clankers fallingDollars are now culminated into bigger ones if there is too many to increase game performanceNow all health bars are showcase on a single shared canvas to increase game performanceBalancing (Mostly Late Game)Spawn FrequencyLowered
스팀 공지2025-12-04
Responding To Reviews! - V69
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello there, fellow Clanker Slayers!I've noticed that many of you have a problem with the early game being too slow and the late game being too fast. Now that's fixed!When it comes to performance issues, the majority of them were caused by the "Spawning Frequency" upgrade being unbalanced and overpowered, which is fixed now. Still, you can expect a performance update in the next days.One of the biggest changes this update has is that Dollars can now be counted in fractions, making smaller quality upgrades count before they hit +100%.So let's do this! Spawn FrequencyAdded the spawning condition of the 7th heightPrice Increased By 60%Scale Decreased by 62.5%Time Gain ChanceScale Decreased by 90%Price Increased by 42%Tool SlotsPrice Increased by 50%Changed Spawn Conditions from 8th to 11th heightChanged Scale by 50%EfficiencyChanged Spawn Conditions From 7th to 8th HeightIncreased price by 25%Attack DamageAdded Spawning Condition of 6th HeightPrice Increased by 50%Round LengthAdded Spawning Condition of 5th HeightScale Decreased by 20%Price Increased By 16%Attack SizePrice Decreased by 20%Turned Of MultiplierTime Gain SizePrice Increased by 14%MiscellaneousSto
스팀 공지2025-12-02
Clankers Is RELASED!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello there, fellow Clankers Slayers!Today we have a new day with new updates and the full game available!Thank you, everyone, who tested the game on itch and Steam when it was in its Demo phase :DThe current game version is 67 (I know, funny)Now for the change log:The game now shows the weapons tool tip in the first roundThe game now shows weapons in the first roundThe game now shows the option to skip a round on the first roundThe game now shows the timer on the first roundFixed all hit boxes in Tool tips (they were too big)Changed Conversion Time ratio per dollar from 0.0001 to 0.00001Made the "upgrade" and "Kill Clankers" buttons clickable only once to stop the "dollar losing" bugFixed upgrade particle's scaling in The Upgrade TreeFixed weapons tool tip layerIncrease upgrades tool tip layerIncrease upgrades tool tip layerLower the minimal money counting time from 2s to 1.5sFixed Weapon Shop's description's layeringChanged Stat Description Tool tip EmbroidChanged Stat Description Tool tip PositioningAchievement Typos fixed 'Thousands' and 'Muncher'Added a UI box art for the big tutorialFixed tutorial Button animati
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