2026-09-16
Patch Notes: Widescreen and On-Screen Controls
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi everyone!More fixes and improvements ahead of the 1.0 release on September 24, 2026 at 10:00 AM PST. Desert textures update: Widescreen support: the game now fills ultrawide displays properly instead of stretching or cropping the view. On-screen controls Rendering optimization Thanks for playing,The Codex Mortis Team
스팀 공지2026-09-15
Patch Notes: Fixes and Balance
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi everyone!This update collects fixes and balance changes for the last Early Access patch, the one that brought the deckbuilder and the isometric view. Most of it comes from your reports, so thank you for sending them in.Quick Reminder: CODEX MORTIS leaves Early Access on September 24, 2026 at 10:00 AM PST. Progression & RewardsFree Packs: fixed the counter that was including packs from schools not available yet. It now shows only the packs you can actually open in the current version. Boss rewards: fixed the guaranteed drop of 1 scroll and 12 runestones. The fix also covers world bosses, the Sand Tomb guardians and the Hierophant in First Mercy. Caster bosses no longer grant a duplicate rune on top of that. Ashes: added a shared counter below the souls counter, including while opening packs. It appears once you earn ashes for the first time, recognizes older saves with a positive balance, and stays visible after you spend down to zero. Card forging: the counter now shows your real ash balance against the cost instead of capping the displayed value at the upgrade price. BalanceMarrow Arsenal: volley damage rebalanced and excessive scaling at higher levels reined in. Regular da
스팀 공지2026-09-10
New Update Is Live, and Codex Mortis Full Release Arrives 09.24.2026
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hi Necromancers! This is the last Early Access update for Codex Mortis. It is live today, and the full 1.0 release follows on September 24, 2026 at 10:00 AM PST. We prepared a short teaser that shows both changes in motion. Watch it below, then read on for the detail. Build your deckWe rebuilt the way a build comes together. You assemble your own deck of cards (skills and spells) and carry it into combat as your loadout, so you decide what you will be casting before the first wave arrives. Booster packs widen the pool you build fromPoints you earn in your runs buy booster packs, and opening one adds new skills and spells to your collection. Every pack you open widens the pool your next deck is built from, and the collection behind your deck screen keeps growing for as long as you keep playing.The whole game is isometric nowWe reworked the entire game to an isometric angle and remade the presentation to match it. We reworked the visuals of the heroes, the enemies and the world around them.What’s in Full ReleaseAt 10:00 AM PST on September 24, 2026: five more schools of magic join the game and take the total to ten. They bring a large number of new spells with them, and because every
스팀 공지2026-09-02
Full Release Is Close, Codex Mortis Is 20% Off!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hi Necromancers! Full release is getting close, so if you have been waiting to pick up Codex Mortis, we started a 20% off sale today.What is coming in the full release:Every map is isometric nowWe are adding more heroesMore skills, so there is more to combine and more room to build around a specific destruction plan.More Apocrypha levels The biggest change is that, in the full version of the game, we are rebuilding how you put your build together. In full release, you will build your own deck and open booster packs to get new skills and spells, so what you have to work with grows as you play.Thanks for playing,The Codex Mortis team
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