2026-08-04
Suncraft Updates v1.1.0
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🔧 Suncraft Update v1.1.0This update focuses on quality-of-life improvements and balancing, so we can shift our focus to new content going forward. ✨ Quality of LifeYou can now purchase up to 3 extra ghosts from the market! This should help you automate production and organize items faster than ever.Added a new equipment upgrade that allows you to fill contracts directly from chests (!)You can now build multiple buildings at once by holding Shift while placing blueprints.🐛 Bug FixesFixed an issue where buildings could be lost when exiting the game while in edit mode.Fixed a bug where Ember would sometimes get stuck.⚖️ BalancingImproved the fuel efficiency upgrades, to fully supply the fuel demand of the end-game production.Increased base ghost speed to make them feel more rewarding in the early game.Rebalanced accessory upgrades: some are now stronger and available earlier.Revamped "Village Chef" Achievement - now tracks your maxed out banquet dishes, rather than total dishes made.Plans for next updateWide and full controller support (including Steam Deck) 🎮A new way to get and swap gems 💎New content 🎁
스팀 공지2026-07-31
Suncraft Fixes v1.0.1
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🔧 Suncraft Fixes v1.0.1A small update with bug fixes and quality-of-life improvements. 🐛 Bug FixesFixed corrupted text on some languages setups: Quest titles, character names, and menu text could appear garbled on devices set to certain languages (such as Turkish). Text now displays correctly regardless of your system language.Fixed camera jitter that occurred when inside the cave on ultrawide displays.Smoother cave entry. The camera no longer visibly slides into position when entering the cave. It now settles cleanly right away. ✨ Quality of LifeAdded a close (X) button to the Skill Tree and Equipment panels to support mouse-only playstyle.Reduced the effort needed to break Obsidian rocks so they are scanned faster.Audio: fixed a few loud and imbalanced sound effects.
스팀 공지2026-07-12
Devlog #2: Finalizing the 1.0 Release Build
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Hey villagers!It has been a busy month at the studio. We are currently finalizing the release build and want to share a look at everything we have been putting together recently.The Story is CompleteWe finished the main story arc, covering the rest of the journey all the way to the finale and credits. New quests will take you into unexplored areas and introduce some late-game mysteries we are keeping under wraps so you can discover them yourself. We focused on packing more lore and humor into the conversations to give the adventure a proper send-off.New Systems, Areas & PolishWe expanded the game with fresh mechanics and handled a lot of under the hood optimization to ensure a smooth experience.Unexplored Areas: We added brand new locations to discover, each bringing its own distinct atmosphere and late game mysteries.Revamped Progression: The equipment page has been completely redesigned with upgradeable tiers, alongside an expanded skill tree.New Tools & Mechanics: We introduced fresh crafting features like the Banquet Table, plus new tools and buildings to help automate your workload.Performance Updates: This build includes extensive optimization, general balancing, bug
스팀 공지2026-06-15
Devlog #1: Upcoming Release and New Features!
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The response to the demo has been incredible, and we know many of you are wondering what we have planned for the full release. We’ve been hard at work, and while we want to keep a few surprises under wraps, it’s time to share some of the cool new features you can expect!A Mysterious New Area We've expanded the map with a brand-new region. While we’re keeping its core mechanic a secret for now, we can say it will play a massive role in improving your stats!Coins and RequestsYou can now earn coins! Use your hard-earned currency to buy powerful blueprints that will make life in the village much easier. You'll also be able to purchase essential items, ingredients, and gems.More Automated AbilitiesThis was one of the most requested features from the demo, and we made it a top priority to ensure gameplay doesn't feel repetitive or tedious. Expect to see new helpers alongside our cute little Ember, plus some very helpful machines to take the heavy lifting off your hands.Story ElementsIn the full release, you won't just learn about the village and the ancient Sun-Spire through quests alone. We've woven more natural story elements directly into the world to help you
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