아무것도 주어지지 않아도 요리할 수 있을까? Isle of Food는 요리가 주방 밖에서 시작되는 오픈 월드 아늑한 VR 요리 게임입니다. 준비된 재료도 지름길도 없습니다. 요리를 하려면 섬을 탐험하며 사냥하고, 낚시하고, 채집하고, 필요한 모든 것을 직접 재배해야 합니다. 가져온 것만 요리할 수 있습니다. 모든 요리는 자연스러운 VR 인터랙션으로 손으로 준비되며, 진행은 스타일리시한 섬 레스토랑을 얼마나 잘 운영하느냐에 달려 있습니다. 세상이 메뉴를 만들고, 당신의 선택이 경험을 만듭니다. 핵심 메커니즘✔ 자연스러운 손 상호작용을 통한 VR 요리 ✔ 100개 이상의 실제 및 판타지 레시피 ✔ 다양한 요리 방법: 굽기, 삶기, 튀기기, 그릴 ✔ 오픈 월드 섬 탐험 ✔ 사냥, 낚시, 채집, 농사 ✔ 낮과 밤 주기 및 역동적인 날씨 ✔ 식당 관리, 업그레이드, 장식 및 진행
주요 특징Isle of Food는 시뮬레이션 수준의 디테일로 완전한 체험형 VR 요리 경험을 제공합니다. 정밀한 물리적 움직임을 사용하여 요리를 썰고, 튀기고, 삶고, 굽고, 접시에 담으며, 실제 고전 요리부터 희귀한 섬 재료로 만든 판타지 요리에 이르기까지 100개 이상의 레시피로 식사를 만듭니다. 모든 레시피는 오픈 월드 섬 탐험에서 시작됩니다. 재료는 활동을 통해 찾아야 합니다: 야생 동물 사냥, 새 추적, 해안가 낚시, 과일과 허브 채집, 또는 식당 근처에서 작물 직접 재배. 낮과 밤 주기와 변화하는 날씨는 무엇이 언제 나타나는지에 영향을 미치며, 요리 진행의 핵심 부분을 형성합니다.
새로운 요리 경험손님이 식당 관리 경험의 속도를 설정합니다. 매일 다른 취향을 가진 방문객이 찾아옵니다 --- 간단한 전채 요리 요청부터 섬 전체에서 채집한 희귀 재료가 필요한 복잡한 요리까지. 영업 시간
Recipe SlicingSlicing is now a more important part of preparing food.All single-ingredient recipes now require the ingredient to be sliced before cooking, with the exception of liquids and eggs.Because asking you to slice an egg felt unreasonable, even by Isle of Food standards.The affected recipes and their instructions have also been updated across all supported languages.New Cooking EvaluationWe've updated the way your finished dishes are evaluated.Cooking results now use the new rating progression:Poor → Tasty → Delicious → ExquisiteAim for Exquisite. Try not to think too hard about what you did to earn "Poor."The system is now separate from our other evaluation systems, giving us more flexibility to expand how cooking performance is judged in the future.Persistent AnimalsAnimals will now properly maintain their state throughout your play session.If you leave an area and return:Animals you've killed will remain gone.Injured animals will retain their remaining health.The number of animals in the area will remain consistent.Male/female animal distribution is preserved.Previously, leaving and returning could result in the local wildlife conveniently forgetting
Dear players, thank you for your support.In this patch, we are releasing the main hotfixes for the issues that appeared after the initial launch of the game. Please continue testing and let us know if you encounter any problems through our Discord channels or in the dedicated Steam discussion section. TutorialFixed an issue where the tutorial could stop if the Cookbook was opened from the menu.The chicken is now unkillable during the tutorial to prevent progression from getting stuck.Fixed an issue where the boiled potato objective could fail if it was not completed in time.GameplayFixed an issue where plates could crack and slightly clip into tables when placed.Fixed an issue where the hand could teleport to the distant kitchen switch instead of the nearby one.Added an additional validation for customer orders to prevent orders above the restaurant's current level.UIFixed the 24-hour clock format.FixesFixed a regression from a previous update where some objects, such as the rose and pineapple, could disappear when picked up.
Dear players, thank you for your support.In this patch, we are releasing the main hotfixes for the issues that appeared after the initial launch of the game. Please continue testing and let us know if you encounter any problems through our Discord channels or in the dedicated Steam discussion section.Patch NotesGameplayImproved order variety. If a suitable dish for a specific customer type is not found on the first attempt, the game will now select any available dish that does not exceed the restaurant's level.Added additional checks to reduce repeated customer orders and improve overall order variety.Increased the number of sheep and goats spawning on the island. They now spawn in groups of 3–5.Increased the visibility chance of treasure chests from 10% to 25%.BalanceAdjusted furniture and paint prices.Adjusted seed prices.Reduced arrow prices.Increased dish selling prices.ContentUpdated the coconut processing description to better match the actual cooking process.Added a handful of rice after cutting rice.Unlocked two new dishes.Added a new Easter egg: try roasting a live chicken.FixesFixed an inconsistency in garlic preparation.Fixed an issue where grilled orange slices cou
Hey everyone, this hotfix mostly was focused on optimization to give better fps in-game.Hotfix: Optimization — delivers 72 FPS;Fixed a bug where you couldn’t pick up a product from the tray after baking;Recipe text edits made (overall, they were standardized as much as possible);Milk and tea — fixed;Themed music removed;Character rotation now works at the start of the game (takes the dominant hand into account);Text changes translated; Changed: Grill cooking sound added;Added a stats line showing how much experience is needed for the next level;The first shot at a chicken stuns it but does not deal damage; if the chicken is already stunned, the shot deals damage, but the chicken runs away. The difficulty of killing a chicken is the same as killing a rooster, but more shots are required to make a stun possible;Rainy weather is now sunnier;