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(Chase Time Changed) Due to popular demand, we’ve shortened the chase sequence by removing Phase 2. Previously, the chase had three phases: Phase 1 the Introduction, Phase 2, and the Final Chase. Now, the sequence goes directly from the Introduction to the Final Chase, making the experience faster and more intense. (Fixed?) We’ve addressed a rare issue where defeating the Hand could leave the player frozen and prevent the transition to the final level. Now, a safety command automatically forces the level change after the 32-second cutscene. Note: If the issue still occurs, you can access a debug command to skip directly to the last level: 1.From the Menu, go to Extras. 2.In the top-right corner, click multiple times until a list of commands appears. 3.Click (AllLvls) to access the final level directly—no need to replay earlier sections.
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