2026-09-16
September 2026 Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Artwork showcase: "Just one more thing!"The September 2026 Update is now live.64-bit binaries on WindowsThis update brings 64-bit binaries for the Windows game client, dedicated servers and most developer tools, such as Hammer, to every version of the game.This means that there's now less risk of running out of the 32-bit memory address space and subsequently crashing when playing on heavy servers or with a lot of addons installed.The 64-bit game client can be selected from Steam launch options.Content UpdatesNew NPC variation was added to the spawnmenu - Hacked Manhacks. In addition to that, the Dropship NPC can now take damage and is no longer invulnerable when spawned in Sandbox.Spawnmenu got a few tweaks - content tabs can now have sub categories, which should help find what you are looking for faster. Naturally this system is open for addons to take advantage of.The player model selector menu has also been overhauled with categories, increased size and improved model rendering that better represents how the player model would actually appear in the game world.Finally, there's now a new mountable game - standalone Insurgency (2014) game.Smaller stuffAs usual
스팀 공지2026-09-09
September 2026 Update is coming soon
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone, The next Garry's Mod update is coming soon.The current plan is to release the next Garry's Mod update on 16th of September at 3PM GMT.This update will be backwards compatible with existing servers, so servers will not need immediate updating and players can still join old servers, but it is still highly recommended to update as soon as the update releases to get all the new features and fixes.You can preview the list of upcoming changes here: note this list is still work in progress and is subject to change.)Please help us test the updateWe kindly ask anyone willing to help us, players, modders and server owners alike, to test this update before it releases, to minimize any potential problems on release day.Just run your game or your (development/test) server on one of the beta versions briefly to see if any new issues crop up compared to the non-beta version of the game.The Pre-Release Steam beta branch for Garry's Mod has been updated and contains all the changes that will be included in the next update. The "dev" and "x86-64" betas also contain all the upcoming changes.You can report any found issues preferably on our official b
스팀 공지2026-04-29
April 2026 Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
New mountable gamesWith community effort and permission from the respective game developers, 2 new games are now available to be mounted in Garry's Mod: Black Mesa and Military Conflict: Vietnam!As with other mountable games, you will need to own them on Steam first, which will enable players to use maps and models from these games in Sandbox and other gamemodes.HUD ImprovementsSome default HUD elements received some polish - the weapon selector, damage indicators, health and ammo displays.The ammo HUD now correctly displays ammo for certain modded weapon types that use secondary clips, the default weapon selector can now display more slots and scroll weapon selection when there are too many weapons equipped to fit on the screen. The HUD now also scales better at 4K resolution, preventing certain elements such as Sandbox notifications and voice chat from overlapping the ammo HUD.New content & content fixesThe Combine APC is now a built-in vehicle, right in the spawnmenu, fully driveable by the player.There are also numerous bug fixes to existing models for various issues such as props becoming pitch black when resting on ground, fire effects not displaying correctly and sp
스팀 공지2026-04-28
Garry's Mod devs Facepunch will be taking action to "push obviously AI-created slop off" sequel S&box's main page, Garry Newman confirms
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Update: "Low quality, obvious AI-created slop is going to be a growing problem in every creative outlet," Facepunch founder Garry Newman said in response on RPS' reachout about S&box being plagued by such things out of the gate. "We don't encourage using AI to be creative. We don't encourage using AI to create games for you. But we do acknowledge that it's a good learning tool and it's a good productivity tool. We'll be taking action to promote human creativity and push obviously AI-created slop off the main page." Original story follows: S&box, the open source game development platform/game about vaguely minion-looking cartoon blokes messing about with objects that's serving as spiritual successor to Garry's Mod , has released today, April 28th. Sadly, it seems to be heavy on AI-filled user-created games early doors, with developers Facepunch having already admitted they'll "have to deal with people using AI in obvious, low quality ways". Thankfully, in the meantime the original's still very much kicking, with an update arriving on April 29th set to see fan-made Half-Life remake Black Mesa graf
스팀 공지