2026-04-18
WE GOTTA GO: FIRST UPDATE!
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Hey everyone! Since launching the game earlier this week, we’ve had a blast watching you collectively lose your s#!t in the race to the porcelain promised land.Seeing players jump in for the first time has been a ton of fun—and it’s also given the team invaluable feedback on what to tackle next. That led directly to our first update! WHAT’S NEW New Game Modes House of Horrors: The House is fighting back harder than ever—expect mimic corpses, trick health recovery items, more traps, and haunted smashables that explode when you get too close. Push Harder: We hope you’ve been eating your fiber, because s#!t just got hard. This mode is for those craving a real challenge—enemies hit harder, there are more of them, revive points are limited, and you’ll have less time to bring your friends back. BumTek chests are also harder to unlock. Poop Simulator: In many ways, this is a “real-life sim” version of We Gotta Go. Don’t lose your pants—you’ll need their pockets to use your inventory. The longer you wait, the worse it gets… and overfarting deals damage. Friendly fire is also enabled. (Trust no one.) Director’s Cut: EVERYTHING. ALL AT ONCE. Elements from all three modes collide into one in
스팀 공지2026-03-12
We Gotta Go Launches April 14th!
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Big news from Chunk-ee’s Gas Station - We Gotta Go launches on Steam April 14th! Check out our release date trailer: That’s right, 1.0 is right around the corner. The demo is still available and will be for a while longer. So get your runs in for now and train your guts for the full version. We’ve been brewing a ton of new content for launch much of it based on your feedback. Here’s a preview of what to expect come April that you’ve not seen in the demo yet: More biomes: mansion, dungeon, and more!More haunt variety: different types of haunts with objectives and requirements to keep you on your toes.Objectives & challenges: exploration objectives and challenge items that change up gameplay run to run. Tiered weapon systems: we’re upgrading the weapon system with 3 tiers of rarity and power.Mr. Bum’s shop: mythic weapons, rare cosmetics, and Kung-Poo battle arts available in the gas station (for a price.)Additional pit stops: take a break between biomes, stocking up on new weapons, items, Supps, and clothes before venturing back out. We can’t wait to push this bad boy out in about a month, and to hear what you think about it. In the meantime make sure to wishlist and join our D
스팀 공지2026-02-09
Demo update - Tutorials, revamped gas station, bug fixes, and more
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Hi guys, we’ve just pushed an update to the demo live based on your reviews and feedback. We hear you loud and clear and have been hard at work to address a lot of the issues you’ve brought up. All while fixing a ton of bugs! Here’s the main areas of the game we’ve worked on: Tutorial & ObjectivesWe’ve received a lot of feedback from players who aren’t sure what to do in the game or how some systems work. You’ll now find screens just inside the mansion explaining how things like haunts, pants, and dying / respawning work. We’ve also updated the HUD to always indicate your next objective, and added a ton of small improvements to UX and UI. Mechanical Changes to Kicks, Food, and FartsA number of changes have been made to some key mechanics in the game for a better experience. Kicking things is now much smoother, and acts as a 3-kick combo. Eating food now decreases your poop meter. Holding farts no longer hurts you / fills your meter with poop. New and Updated ItemsWe’ve updated some items, and added a ton more: A jar you can fart into to create a grenade, a spray bottle to clean soiled pants, a corpse bag you can carry your dried turd friend around in, and more. Jump back in to
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