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Inferno Protocol

액션 · 어드벤처 · 인디 · 한글 지원 · 컨트롤러 지원 · 2026년 8월 28일
지금 211명 접속 중 스팀에서 보기
20% 할인 중
과거 할인 이력이 부족해 최저가인지는 판단하지 않습니다.
정가15,000원
할인-20%−3,000원
최종12,000원
할인 종료까지 8일 2026.09.07
우리가 본 최대 할인-20%관측 1회
추세 판단 보류 최근 6개월 리뷰가 55개뿐이라 추세를 말하기 어려워요. 전체로는 61.8%예요.

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기간할인율그때 가격 / 정가
2026.08.28-20%12,000원15,000원역대 최대이력

다음 기회

  1. 오늘2026.08.30
  2. 규칙상 해금2026.10.07할인 종료 +30일 · 그 전엔 다시 할인할 수 없습니다
  3. 가을 세일2026.10.01 (D-32)시즌세일 · 30일 쿨다운 면제

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어떤 게임인가

INFERNO PROTOCOL is a co-op survival horror set in a maze that does not stay still. There is no map you can trust. No corridor you can return to the way you came. You'll mark the walls, harvest the things that hunt you, and inject yourself with things that may save you or rewrite you. Solo or up to 6 players. Somewhere in here, there's a way out.


The maze does not stay still. The corridor you came from won't be the corridor you go back through.
Spray the walls. Drop chalk. Leave objects behind. Find old hand-drawn paper maps and figure out which ones are lying. A compass helps, until it doesn't. Remember: Memory is your map. Marks are your guide.

The maze keeps changing. Corridors give way to forests, deserts, frozen halls, places that shouldn't be underground.
Others walked here before you. Notes, scratched-out warnings, sketches on the walls, most of it panic, some of it useful. A

이 게임의 숨은 것전체 40개 · 1% 미만 5개 · 전 세계 달성률 낮은 순

0.1%Rock Bottom (Winter Layer)Reached Layer 4. Whatever's down here, it knows you're here too.
0.1%Chemistry Class Paid OffMixed the correct injector formula.
0.1%Ultimate PredatorObtained predator claws. You're basically the maze's apex nightmare now
0.2%A Maze Within a MazeGot swallowed by the Snatcher and escaped its stomach. Worst theme park ride ever.
0.5%Deep Enough (Swamp Layer)Reached Layer 3. Turning back is not really an option anymore.
1.0%Instant MealKilled an animal with an explosive and got it pre-cooked. Efficiency at its finest.

희귀한 도전과제일수록 조건에 히든보스나 비밀 엔딩이 그대로 적혀 있습니다. 스팀 커뮤니티 실측 달성률이에요.

최근 업데이트한글 요약 · 원문은 접어뒀습니다

2026-08-29
Hotfix Update is Live!

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

We just pushed a hotfix update. Here's what's new:Fixed an issue where Wooden and Stone arrows couldn't be craftedFixed voice lines for several NPCsRebalanced lootFixed sound issues in the new sewer interiorRebalanced creature spawnsFixed an issue where players other than the lobby leader couldn't take items from NPCs in friend lobbiesFixed NPCs talking too fastFixed missing sound effects on teleport trapsFixed an issue where entering interiors would sometimes immediately kick you back outsideFixed the glass piece in the Prologue not being added to your inventory when picked upAdded a message that now appears when heading to the maze gate at night from the safe zone, warning that the gates are closed and you need to sleepFixed the giant rat sometimes launching you underground Our next update will focus on the caves found on Layer 2.Cheers!

스팀 공지
2026-07-09
Demo Fix Update

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Patch Notes Added microphone selection to proximity chat. Fixed issues with proximity chat. Fixed issues with the walkie-talkie. Fixed issues with the quest list. You can now change your screen type from the graphics settings. Fixed a bug that caused you to move when pressing the emote key while organizing your inventory.

스팀 공지
2026-07-06
Another Demo Update: Better Building

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Build System• Improved the overall usability of the build system — thanks for your feedback! - Placed objects now show their facing direction. - Updated the placement effect for built objects. Creatures & Combat• The trash eater creature (the crocodile-like enemy in the maze) now explodes if fed dynamite, grenades, etc. - Fixed brass knuckles effects and corrected recipe errors. Bug Fixes• Fixed an issue where other players' names weren't visible. - Fixed various physics bugs. - Fixed an issue where heavily injured players would stand back up immediately after exiting a ladder. - Fixed an issue causing falls through certain interiors. - Fixed an issue where players sometimes couldn't get back up after being stunned. - Fixed an issue where some initial quests couldn't be progressed on first entry. - Fixed missing ambient sounds in the Prologue. - Fixed various localization issues.

스팀 공지
2026-07-02
Demo Combat Update: Better Hit Feedback

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Combat Update — Better Hit Feedback Highlights Melee combat got a full feedback overhaul: every hit now looks and feels like it lands. Zombies react to where you hit them, flinch when you interrupt them, and fall in the direction of your killing blow. Gameplay Changes Melee Combat Feel Impact camera punch — landing a melee hit now gives a quick FOV kick; heavy attacks hit noticeably harder than light ones. Hitstop — your swing and the enemy you strike both freeze for a split second on impact, giving every hit real weight. Works seamlessly in multiplayer. Swing trail effect — melee weapons now leave a slash effect through the air as you swing. Impact shockwave — striking flesh with certain weapons triggers a shockwave burst at the point of impact. Zombie Hit Reactions Locational damage reactions — zombies now respond to where you hit them: headshots and body shots each play their own reaction animations. Directional reactions — zombies react differently depending on whether you strike them from the front or from behind. Reactions are synced in multiplayer — everyone in the session sees the same flinch at the same moment. Staggering Attacks Interrupting a zombie now actually saves yo

스팀 공지

최근 한국어 리뷰

비추천 · 2026-08-28 · 0시간 플레이

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