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📢 Announcement from the Terminal! 📢 This is Günther Gewinn speaking. My airports never sleep, and as of today neither do you: as Managing Director, it is my honor to announce Version 1.1 of our game, the Night Shift Update! To mark the occasion, I've brought you a glimpse from Starville, my first airport where you can work the night shift: {STEAM_CLAN_IMAGE}/45764717/029f35470343419f069aa4a70b1ed0f455e11d62.gif 🌙 Starville 🌙 In Starville, your baggage arrives from two inputs at once. As soon as you have completed Hall 1, you can take the job in my office, you don't need to have played through Hamville first. {STEAM_CLAN_IMAGE}/45764717/e1d2f1a4742141ec77dd67365afb115df49d618b.jpg 🕐 Night Shift 🕐 Different rules apply on the night shift, but I expect the same diligence in your workflow. Denise, for example, says she can't get the hang of shift work at all so far, but somehow the decorating still works out. Anyway, here's the short version: Night bonus: you earn $0.50 extra salary for every valid piece of baggage when you complete the job. Shop prices are 10% higher at night. Horst says he needs the money "to motivate his biceps". Unlocking gates costs 5
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