One More Delve is a physics-based VR dungeon crawler. Fight, loot, and survive in up to 3 player co-op as you delve into randomized dungeons. Engage in realistic melee combat where every slash, parry, and block matters. Feel the true weight of your weapons as you dismember your enemies.
Upgrade Your Character · Loot new armor and weapons to configure your own playstyle. Choose from one- and two-handed swords, axes, bows, shields and spells to help you fight and explore your way towards the final boss of the dungeon.
Social Hub Server · Between dungeon runs, relax in the social hub, interact with other players and use the materials you've gathered to craft new weapons and armor.
One More Delve has left Early AccessNew ranged weapon class: Flintlock gunsLevel 5 dungeonExtra difficulty selections for the level 5 dungeonNew clothing itemsNew weapon modelsBrightness and bloom customization settings
New: Dungeon Level 42x New Bosses5x New Regular Enemies10x New Weapons2x New Armor SetsUpdates to Dungeon Level 3:1x New Armor setIncreased enemy health
Sprinting & Enemy Spacing + Recap Of The Previous Week
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
New Update: - Enemies now move away from the player if they get too close.- Added sprinting and stamina (Press the left thumbstick to sprint).- Increased movement speed acceleration.- Added an optional DirectX11 launch option- Couple crash fixesRecap of the previous week:2nd of May: Parry rework | Weight reduction | Hit registration improvements Parrying attacks is now significantly easier with swords and shields.The weight of the weapons and shields has been reduced, making them easier to swing.The handguards of the weapons now deal damage -> No more unregistered hits.Slightly reduced the swing speed threshold required to deal damage.Melee enemies' attack cooldowns reduced.+ Some other small bug and crash fixes 1st of May: Bow handling fix | crash fixes | server improvements | And moreFixed the issue with the bow spinning out of control for some players when drawing an arrow close to your chestRemoved bow collision with the player's bodyWhen an arrow is being drawn, your body now rotates accordingly to help you aimAdded controller haptics when hitting destructible objects, minable ores and when blocking attacksFixed some crashesServer performance improvements 28th of
Parry rework | Weight reduction | Hit registration improvements
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Parrying attacks is now significantly easier with swords and shields. The weight of the weapons and shields has been reduced, making them easier to swing. The handguards of the weapons now deal damage -> No more unregistered hits. Slightly reduced the swing speed threshold required to deal damage. Melee enemies' attack cooldowns reduced. + Some other small bug and crash fixes
역시... VR 게임은 직접 해보고 평가해야합니다.
트레일러를 보시다시피
그래픽이 상당히 세련되어있고 사운드도 크게 울려
비주얼적으로는 합격이었습니다.
그러나
그외 개선해야할 점들이 많습니다.
개발자가 한명이라고 들었는데,
한 개발자가 만든 게임 치고는 그리 나쁘지 않습니다.
그래픽은 상당히 좋지만 VR 게임에서의 경험은 그다지 좋지 않았습니다.
그 이유는 무기의 물리학이 매우 불