2026-06-07
Big Content Update is Here!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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We just pushed a big meaty update to the game, adding a bunch of things!NEW LEVELSWe added a whole new set of levels after you beat the main campaign. These levels are bigger and longer than the base game, so best to approach them with maxed out tools. To access the new levels, select the new "Requests+" tab. Note that this tab will only become available after beating the original campaign. We hope you enjoy the new variety of settings and challenges!NEW HATSBeating these new levels will also let you equip new hats:NEW ACHIEVEMENTSNew levels also come with new achievements. A little something for all you achievement hunters out there!PET PIGGYEverybody loves company, so why not have a cute little pet join you on your adventures? It doesn't do much, but it sure makes cleaning less lonely ;)Just select the pet from the Avatar menu. This option becomes available as a reward for beating the original campaign. PHOTO MODEYou can now activate the Photo Mode at any point of the game - take a cool snapshot of your cleaning prowess! If you take any funny shots, share them with us here on Steam, or by tagging us on our socials :DFor those who played the game on launch and were
스팀 공지2026-05-23
Want to Beta Test new levels and content?
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Heya,We've made some good progress on the new content update and are looking for beta testers! It would be great to have an extra pairs of eyes to catch bugs before we make it public :)If you'd like to join the Beta Test, hop onto our discord: post in the #cleaning-up channel that you'd like to beta test the new content. I'll give you instructions on how to access the Beta branch on Steam.(Note: you need to already own Cleaning Up! on Steam, and the new content will only be available after you beat the base game.)Cheers,JakubOn Behalf of the Unbound Team
스팀 공지2026-04-22
More levels coming soon!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey All,Big thanks to everyone playing the game, giving us feedback and leaving reviews. We saw a number of players disappointed with the game's short length relative to the asking price. We wanted to let you know we are listening and working on making amends.We are planning on releasing a free update that will add new content soon!We got some great ideas from your posts already. Here's a little sneak-peak at some early work-in-progress of extra-messy spaces we've been working on: (oddly enough reminds me of Van Gogh paintings so far lol)We hope the update will make the game feel like a better value for those who felt unsatisfied! We have a bunch of ideas we're brainstorming to hopefully scratch the satisfying itch better, and exploring some other features like possibly an "Endless Mode" (but not quite sure if it would make sense in the current game's format - so not making any promises just yet).If there are any level ideas you would love to see in the game, or other cool things you'd like added, please let us know in comments below! Thank you for your understanding and patience, as well as supporting our small team.Cheers,JakubOn behalf of
스팀 공지2026-04-16
Update - Improved Controls, Visual Tweaks, Bug Fixes, and More!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Heya,Thanks to everyone for getting the game on launch, leaving us reviews, and reporting bugs! We see that we have fallen short in some areas, so we're trying to put in the effort to improve things as quickly as possible.I just pushed a patch with bunch of requested changes.Improved ControlsWe added an alternate "Simple Controls" mode. By default, the game has a a Twin-Stick movement (i.e. movement and looking are handled separately). The new simplified controls will now make the character look in the direction of movement automatically, meaning you don't need to worry about looking around at all. This should feel a lot smoother for players who want a cozier experience!We also added an option to invert the Look and Move vertical axes.Better Wide-Screen SupportWhile the initial version didn't have any game-breaking problems, things didn't always stretch out properly in wide screen and looked a bit janky. This should now be improved. (if you spot any other problem areas, let us know!)Other Bugfixes and TweaksThere are also a few other tweaks and QOL changes, like improving some slight pixel artefacts around UI elements, the Streets level being hard to c
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