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Hi Parasites!We're back with a new update! This time the focus is mostly on balancing. We've been combing through all your feedback here on Steam and on our Discord reporting channels, and we noticed a few organelles and mutations performing far better than intended due to how the buffs were stacked. This patch will turn them down a notch, while also buffing several other organelles to encourage more varied approaches to infecting the human body.At the same time, there are several adjustments to the hp of enemies in the Heart, as we hope to make this "final" level more fitting to its status.See below for the full changelog:Organelle BalanceBuffsSentry Nidus: turret damage 70 + 20 x rarity -> 80 + 50 x raritySwarm Nidus: minion damage 9 + 4 x rarity -> 9 + 5 x rarityGyrase Wheel: stamina cost 2.0 -> 1.4Conal Burst: time between shots in the spray 0.08s -> 0.04s (melee weapons 0.32s -> 0.16s). The burst now also re-reads your aim on every shot, so the cone follows the cursor instead of locking to the direction you were facing when you pressed itOpisthoblast: cones now also spawn on missed melee attacks, not just on hitsDehiscence Lobber: grenade dam
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